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[Loot] Fix issue with nested data being loaded multiple times (#4192)
* [Loot] Fix issue with nested data being loaded multiple times * Update zone_loot.cpp * Fix #lootsim printout * Update loot.cpp
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@@ -438,7 +438,7 @@ public:
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// loot
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void LoadLootTable(const uint32 loottable_id);
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void LoadLootTables(const std::vector<uint32>& loottable_ids);
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void LoadLootTables(const std::vector<uint32> in_loottable_ids);
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void ClearLootTables();
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void ReloadLootTables();
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LoottableRepository::Loottable *GetLootTable(const uint32 loottable_id);
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