Compression needs work but finished the eqstream abstraction layer otherwise.

This commit is contained in:
KimLS
2016-09-25 22:24:28 -07:00
parent 5cad3f62d0
commit 95d4e95400
7 changed files with 27 additions and 41 deletions
+4 -9
View File
@@ -68,16 +68,11 @@ INSTALL(TARGETS world RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
ADD_DEFINITIONS(-DWORLD)
TARGET_LINK_LIBRARIES(world common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
TARGET_LINK_LIBRARIES(world common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt)
IF(MSVC)
SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(world "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(world "WS2_32")
ENDIF(MINGW)
IF(WIN32)
TARGET_LINK_LIBRARIES(world "ws2_32" "psapi" "iphlpapi" "userenv")
ENDIF(WIN32)
IF(UNIX)
TARGET_LINK_LIBRARIES(world "${CMAKE_DL_LIBS}")
+17 -26
View File
@@ -35,6 +35,9 @@
#include "../common/eqtime.h"
#include "../common/timeoutmgr.h"
#include "../common/event/event_loop.h"
#include "../common/net/eqstream.h"
#include "../common/opcodemgr.h"
#include "../common/guilds.h"
#include "../common/eq_stream_ident.h"
@@ -88,7 +91,6 @@
#include "queryserv.h"
TimeoutManager timeout_manager;
EQStreamFactory eqsf(WorldStream,9000);
EmuTCPServer tcps;
ClientList client_list;
GroupLFPList LFPGroupList;
@@ -395,12 +397,12 @@ int main(int argc, char** argv) {
Log.Out(Logs::General, Logs::World_Server," %s",errbuf);
return 1;
}
if (eqsf.Open()) {
Log.Out(Logs::General, Logs::World_Server,"Client (UDP) listener started.");
} else {
Log.Out(Logs::General, Logs::World_Server,"Failed to start client (UDP) listener (port 9000)");
return 1;
}
EQ::Net::EQStreamManagerOptions opts(true, false);
opts.daybreak_options.port = 9000;
opts.opcode_size = 2;
EQ::Net::EQStreamManager eqsm(opts);
//register all the patches we have avaliable with the stream identifier.
EQStreamIdentifier stream_identifier;
@@ -416,20 +418,13 @@ int main(int argc, char** argv) {
EmuTCPConnection* tcpc;
EQStreamInterface *eqsi;
eqsm.OnNewConnection([&stream_identifier](std::shared_ptr<EQ::Net::EQStream> stream) {
stream_identifier.AddStream(stream);
Log.OutF(Logs::Detail, Logs::World_Server, "New connection from IP {0}:{1}", stream->RemoteEndpoint(), ntohs(stream->GetRemotePort()));
});
while(RunLoops) {
Timer::SetCurrentTime();
//check the factory for any new incoming streams.
while ((eqs = eqsf.Pop())) {
//pull the stream out of the factory and give it to the stream identifier
//which will figure out what patch they are running, and set up the dynamic
//structures and opcodes for that patch.
struct in_addr in;
in.s_addr = eqs->GetRemoteIP();
Log.Out(Logs::Detail, Logs::World_Server, "New connection from IP %s:%d", inet_ntoa(in),ntohs(eqs->GetRemotePort()));
stream_identifier.AddStream(eqs); //takes the stream
}
eqs = nullptr;
//give the stream identifier a chance to do its work....
@@ -528,11 +523,9 @@ int main(int argc, char** argv) {
}
}
if (numclients == 0) {
Sleep(50);
continue;
}
Sleep(20);
EQ::EventLoop::Get().Process();
Sleep(1);
}
Log.Out(Logs::General, Logs::World_Server, "World main loop completed.");
Log.Out(Logs::General, Logs::World_Server, "Shutting down console connections (if any).");
@@ -541,8 +534,6 @@ int main(int argc, char** argv) {
zoneserver_list.KillAll();
Log.Out(Logs::General, Logs::World_Server, "Zone (TCP) listener stopped.");
tcps.Close();
Log.Out(Logs::General, Logs::World_Server, "Client (UDP) listener stopped.");
eqsf.Close();
Log.Out(Logs::General, Logs::World_Server, "Signaling HTTP service to stop...");
http_server.Stop();
Log.CloseFileLogs();