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[Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands * Update list.cpp
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+24
-11
@@ -2,27 +2,40 @@
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void command_kill(Client *c, const Seperator *sep)
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{
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auto target = c->GetTarget();
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if (!target) {
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c->Message(Chat::White, "You must have a target to use this command.");
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if (!sep->IsNumber(1) && !c->GetTarget()) {
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c->Message(Chat::White, "#kill - Kills your target");
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c->Message(Chat::White, "#kill [entity_id] - Kills the entity ID you provided");
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return;
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}
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if (
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!target->IsClient() ||
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target->CastToClient()->Admin() <= c->Admin()
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) {
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if (c != target) {
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Mob* t = nullptr;
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uint16 entity_id = 0;
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if (sep->IsNumber(1)) {
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entity_id = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[1]));
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t = entity_list.GetMob(entity_id);
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} else {
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t = c->GetTarget();
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}
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if (!t) {
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c->Message(Chat::White, "You must have a target or supply an entity ID to use this command.");
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return;
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}
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if (!t->IsClient() || t->CastToClient()->Admin() <= c->Admin()) {
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if (c != t) {
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c->Message(
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Chat::White,
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fmt::format(
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"Killing {}.",
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c->GetTargetDescription(target)
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"Killing {}{}.",
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c->GetTargetDescription(t),
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entity_id ? " by entity id" : ""
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).c_str()
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);
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}
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target->Kill();
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t->Kill();
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}
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}
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