[Commands] Add #unmemspell and #unmemspells Commands. (#1867)

- Add #unmemspell [Spell ID] command to unmemorize a spell by ID from you or your target.
- Add #unmemspells command to unmemorize all spells from you or your target.
- Cleanup #memspell command and change arguments from #memspell [Slot] [Spell ID] to #memspell [Spell ID] [Spell Gem] for easier use.
- Add #memspell [Spell ID] functionality to memorize to first open spell gem if there are any using FindEmptyMemSlot helper method.
- Rename client->FindMemmedSpellByID(spell_id) to FindMemmedSpellBySpellID(spell_id).
- Add client->FindEmptyMemSlot() helper method.
- Add $client->FindEmptyMemSlot() to Perl.
- Add client:FindEmptyMemSlot() to Lua.
- Add $client->FindMemmedSpellBySpellID(spell_id) to Perl.
- Add client:FindMemmedSpellBySpellID(spell_id) to Lua.
This commit is contained in:
Kinglykrab
2021-12-08 18:18:14 -05:00
committed by GitHub
parent 1a1c3abc24
commit 94166e0f95
11 changed files with 265 additions and 54 deletions
+12
View File
@@ -650,6 +650,16 @@ uint16 Lua_Client::FindMemmedSpellBySlot(int slot) {
return self->FindMemmedSpellBySlot(slot);
}
int Lua_Client::FindMemmedSpellBySpellID(uint16 spell_id) {
Lua_Safe_Call_Int();
return self->FindMemmedSpellBySpellID(spell_id);
}
int Lua_Client::FindEmptyMemSlot() {
Lua_Safe_Call_Int();
return self->FindEmptyMemSlot();
}
int Lua_Client::MemmedCount() {
Lua_Safe_Call_Int();
return self->MemmedCount();
@@ -2378,7 +2388,9 @@ luabind::scope lua_register_client() {
.def("Escape", (void(Lua_Client::*)(void))&Lua_Client::Escape)
.def("FailTask", (void(Lua_Client::*)(int))&Lua_Client::FailTask)
.def("FilteredMessage", &Lua_Client::FilteredMessage)
.def("FindEmptyMemSlot", (int(Lua_Client::*)(void))&Lua_Client::FindEmptyMemSlot)
.def("FindMemmedSpellBySlot", (uint16(Lua_Client::*)(int))&Lua_Client::FindMemmedSpellBySlot)
.def("FindMemmedSpellBySpellID", (int(Lua_Client::*)(uint16))&Lua_Client::FindMemmedSpellBySpellID)
.def("FindSpellBookSlotBySpellID", (int(Lua_Client::*)(int))&Lua_Client::FindSpellBookSlotBySpellID)
.def("Fling", (void(Lua_Client::*)(float,float,float,float))&Lua_Client::Fling)
.def("Fling", (void(Lua_Client::*)(float,float,float,float,bool))&Lua_Client::Fling)