[Performance] Have World Send Smarter Guild Updates (#4796)

* [Performance] Have World Send Smarter Guild Updates

* Updates to correct incorrect guild window details (permissions, etc) not being sent on guild creation.

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Co-authored-by: Mitch Freeman <65987027+neckkola@users.noreply.github.com>
This commit is contained in:
Chris Miles
2025-03-29 14:27:49 -05:00
committed by GitHub
parent bb70850421
commit 937b947597
8 changed files with 85 additions and 26 deletions
+1
View File
@@ -60,6 +60,7 @@ public:
void CLCheckStale();
void CLEKeepAlive(uint32 numupdates, uint32* wid);
void CLEAdd(uint32 login_server_id, const char* login_server_name, const char* login_name, const char* login_key, int16 world_admin = AccountStatus::Player, uint32 ip_address = 0, uint8 is_local=0);
std::vector<uint32_t> GetGuildZoneServers(uint32 guild_id);
void UpdateClientGuild(uint32 char_id, uint32 guild_id);
bool IsAccountInGame(uint32 iLSID);