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/pet attack is range limited
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@@ -10046,6 +10046,14 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
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break;
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}
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// default range is 200, takes Z into account
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// really they do something weird where they're added to the aggro list then remove them
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// and will attack if they come in range -- too lazy, lets remove exploits for now
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if (DistanceSquared(mypet->GetPosition(), target->GetPosition()) >= RuleR(Aggro, PetAttackRange)) {
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// they say they're attacking then remove on live ... so they don't really say anything in this case ...
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break;
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}
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if ((mypet->GetPetType() == petAnimation && aabonuses.PetCommands[PetCommand]) || mypet->GetPetType() != petAnimation) {
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if (target != this && DistanceSquaredNoZ(mypet->GetPosition(), target->GetPosition()) <= (RuleR(Pets, AttackCommandRange)*RuleR(Pets, AttackCommandRange))) {
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if (mypet->IsPetStop()) {
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