mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 09:31:30 +00:00
Add defines (commented) for further known SPAs (#1446)
* Add defines (commented) for further known SPAs Added as comments since that appears what we were doing. This just gets us caught up to dev post. * More SPAs
This commit is contained in:
parent
82d6e0138d
commit
92914d86f1
@ -812,6 +812,61 @@ typedef enum {
|
||||
//#define SE_Chance_Best_in_Spell_Grp 469 //
|
||||
//#define SE_Trigger_Best_in_Spell Grp 470 //
|
||||
//#define SE_Double_Melee_Round 471 //
|
||||
//#define SE_Buy_AA_Rank 472 //
|
||||
//#define SE_Double_Backstab_Front 473 //
|
||||
//#define SE_Pet_Crit_Melee_Damage_Pct_Owner 474 //
|
||||
//#define SE_Trigger_Spell_Non_Item 475 //
|
||||
//#define SE_Weapon_Stance 476 //
|
||||
//#define SE_Hatelist_To_Top_Index 477 //
|
||||
//#define SE_Hatelist_To_Tail_Index 478 //
|
||||
//#define SE_Ff_Value_Min 479 //
|
||||
//#define SE_Ff_Value_Max 480 //
|
||||
//#define SE_Fc_Cast_Spell_On_Land 481 //
|
||||
//#define SE_Skill_Base_Damage_Mod 482 //
|
||||
//#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 //
|
||||
//#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 //
|
||||
//#define SE_Ff_CasterClass 485 //
|
||||
//#define SE_Ff_Same_Caster 486 //
|
||||
//#define SE_Extend_Tradeskill_Cap 487 //
|
||||
//#define SE_Defender_Melee_Force_Pct_PC 488 //
|
||||
//#define SE_Worn_Endurance_Regen_Cap 489 //
|
||||
//#define SE_Ff_ReuseTimeMin 490 //
|
||||
//#define SE_Ff_ReuseTimeMax 491 //
|
||||
//#define SE_Ff_Endurance_Min 492 //
|
||||
//#define SE_Ff_Endurance_Max 493 //
|
||||
//#define SE_Pet_Add_Atk 494 //
|
||||
//#define SE_Ff_DurationMax 495 //
|
||||
//#define SE_Critical_Melee_Damage_Mod_Max 496 //
|
||||
//#define SE_Ff_FocusCastProcNoBypass 497 //
|
||||
//#define SE_AddExtraAttackPct_1h_Primary 498 //
|
||||
//#define SE_AddExtraAttackPct_1h_Secondary 499 //
|
||||
//#define SE_Fc_CastTimeMod2 500 //
|
||||
//#define SE_Fc_CastTimeAmt 501 //
|
||||
//#define SE_Fearstun 502 //
|
||||
//#define SE_Melee_Damage_Position_Mod 503 //
|
||||
//#define SE_Melee_Damage_Position_Amt 504 //
|
||||
//#define SE_Damage_Taken_Position_Mod 505 //
|
||||
//#define SE_Damage_Taken_Position_Amt 506 //
|
||||
//#define SE_Fc_Amplify_Mod 507 //
|
||||
//#define SE_Fc_Amplify_Amt 508 //
|
||||
//#define SE_Health_Transfer 509 //
|
||||
//#define SE_Fc_ResistIncoming 510 //
|
||||
//#define SE_Ff_FocusTimerMin 511 //
|
||||
//#define SE_Proc_Timer_Modifier 512 //
|
||||
//#define SE_Mana_Max_Percent 513 //
|
||||
//#define SE_Endurance_Max_Percent 514 //
|
||||
//#define SE_AC_Avoidance_Max_Percent 515 //
|
||||
//#define SE_AC_Mitigation_Max_Percent 516 //
|
||||
//#define SE_Attack_Offense_Max_Percent 517 //
|
||||
//#define SE_Attack_Accuracy_Max_Percent 518 //
|
||||
//#define SE_Luck_Amount 519 //
|
||||
//#define SE_Luck_Percent 520 //
|
||||
//#define SE_Endurance_Absorb_Pct_Damage 521 //
|
||||
//#define SE_Instant_Mana_Pct 522 //
|
||||
//#define SE_Instant_Endurance_Pct 523 //
|
||||
//#define SE_Duration_HP_Pct 524 //
|
||||
//#define SE_Duration_Mana_Pct 525 //
|
||||
//#define SE_Duration_Endurance_Pct 526 //
|
||||
|
||||
|
||||
// LAST
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user