Work on implementing salvage

This commit is contained in:
mackal
2013-04-07 22:38:43 -04:00
parent 88b9f96b91
commit 91c817d9dd
6 changed files with 58 additions and 2 deletions
+1
View File
@@ -2716,6 +2716,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
case SE_ArcheryDamageModifier:
case SE_ConsumeProjectile:
case SE_ForageAdditionalItems:
case SE_Salvage:
case SE_FrontalBackstabChance:
case SE_FrontalBackstabMinDmg:
case SE_TripleBackstab: