Optimizations to movement updates to eliminate ghosting possibilities in larger zones

This commit is contained in:
Akkadius
2019-08-06 03:27:33 -05:00
parent 9f6976e852
commit 8fa76b9154
5 changed files with 39 additions and 6 deletions
+1
View File
@@ -136,6 +136,7 @@ Client::Client(EQStreamInterface* ieqs)
forget_timer(0),
autosave_timer(RuleI(Character, AutosaveIntervalS) * 1000),
client_scan_npc_aggro_timer(RuleI(Aggro, ClientAggroCheckInterval) * 1000),
client_zone_wide_full_position_update_timer(5 * 60 * 1000),
tribute_timer(Tribute_duration),
proximity_timer(ClientProximity_interval),
TaskPeriodic_Timer(RuleI(TaskSystem, PeriodicCheckTimer) * 1000),