mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
more raid optimizations, should be final.
10 clients, 710 bots, 10 raids, ~250 pets sits around 3.5% CPU idle
This commit is contained in:
+20
-9
@@ -111,7 +111,9 @@ Bot::Bot(NPCType *npcTypeData, Client* botOwner) : NPC(npcTypeData, nullptr, glm
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bot_blocked_buffs.clear();
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_spellTargetList.clear();
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_groupSpellTargetList.clear();
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_storedRaid = nullptr;
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SetStoredRaid(nullptr);
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SetVerifiedRaid(false);
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p_raid_instance = nullptr;
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// Calculate HitPoints Last As It Uses Base Stats
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current_hp = GenerateBaseHitPoints();
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@@ -263,7 +265,9 @@ Bot::Bot(
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_spellTargetList.clear();
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_groupSpellTargetList.clear();
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_storedRaid = nullptr;
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SetStoredRaid(nullptr);
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SetVerifiedRaid(false);
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p_raid_instance = nullptr;
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LoadAAs();
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if (database.botdb.LoadBuffs(this)) {
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@@ -1637,10 +1641,6 @@ bool Bot::Process()
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entity_list.ScanCloseMobs(this);
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}
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//if (m_mob_check_moving_timer.Check()) { //TODO bot rewrite - is this necessary
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// CheckScanCloseMobsMovingTimer();
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//}
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//
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SpellProcess();
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if (tic_timer.Check()) {
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@@ -2064,12 +2064,16 @@ void Bot::AI_Process()
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return;
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}
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auto raid = entity_list.GetRaidByBot(this);
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Raid* raid = entity_list.GetRaidByBot(this);
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SetStoredRaid(raid);
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uint32 r_group = RAID_GROUPLESS;
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if (raid) {
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//raid->VerifyRaid();
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if (!GetVerifiedRaid()) {
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raid->VerifyRaid();
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SetVerifiedRaid(true);
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}
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r_group = raid->GetGroup(GetName());
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//if (mana_timer.Check(false)) {
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@@ -3568,7 +3572,7 @@ bool Bot::Spawn(Client* botCharacterOwner) {
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ChangeBotRangedWeapons(true);
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}
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if (auto raid = entity_list.GetRaidByBot(this)) {
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if (auto raid = entity_list.GetRaidByBotName(GetName())) {
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// Safety Check to confirm we have a valid raid
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auto owner = GetBotOwner();
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if (owner && !raid->IsRaidMember(owner->GetCleanName())) {
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@@ -3577,6 +3581,9 @@ bool Bot::Spawn(Client* botCharacterOwner) {
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SetRaidGrouped(true);
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raid->LearnMembers();
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raid->VerifyRaid();
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SetStoredRaid(raid);
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p_raid_instance = raid;
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SetVerifiedRaid(true);
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}
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}
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else if (auto group = entity_list.GetGroupByMob(this)) {
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@@ -7051,6 +7058,10 @@ void Bot::RemoveBotFromRaid(Bot* bot) {
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bot_raid->DisbandRaid();
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}
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}
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bot->SetStoredRaid(nullptr);
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bot->p_raid_instance = nullptr;
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bot->SetVerifiedRaid(false);
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}
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// Handles all client zone change event
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@@ -467,6 +467,8 @@ public:
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void SetGroupSpellTargetList(std::vector<Mob*> spellTargetList) { _groupSpellTargetList = spellTargetList; }
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Raid* GetStoredRaid() { return _storedRaid; }
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void SetStoredRaid(Raid* storedRaid) { _storedRaid = storedRaid; }
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bool GetVerifiedRaid() { return _verifiedRaid; }
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void SetVerifiedRaid(bool status) { _verifiedRaid = status; }
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uint16 GetTempSpellType() { return _tempSpellType; }
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void SetTempSpellType(uint16 spellType) { _tempSpellType = spellType; }
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void AssignBotSpellsToTypes(std::vector<BotSpells_Struct>& AIBot_spells, std::unordered_map<uint16, std::vector<BotSpells_Struct_wIndex>>& AIBot_spells_by_type);
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@@ -1107,6 +1109,7 @@ private:
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std::vector<Mob*> _spellTargetList;
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std::vector<Mob*> _groupSpellTargetList;
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Raid* _storedRaid;
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bool _verifiedRaid;
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uint16 _tempSpellType;
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// Private "base stats" Members
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@@ -313,7 +313,9 @@ void Client::SpawnRaidBotsOnConnect(Raid* raid) {
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if (bot) {
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bot->SetRaidGrouped(true);
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bot->SetStoredRaid(raid);
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bot->p_raid_instance = raid;
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bot->SetVerifiedRaid(false);
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}
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}
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}
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+15
-5
@@ -2244,14 +2244,24 @@ Raid* EntityList::GetRaidByBotName(const char* name)
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return nullptr;
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}
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Raid* EntityList::GetRaidByBot(const Bot* bot)
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Raid* EntityList::GetRaidByBot(Bot* bot)
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{
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for (const auto& r : raid_list) {
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for (const auto& m : r->members) {
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if (m.is_bot && m.member->CastToBot() == bot) {
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return r;
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if (bot->p_raid_instance) {
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return bot->p_raid_instance;
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}
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std::list<Raid*>::iterator iterator;
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iterator = raid_list.begin();
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while (iterator != raid_list.end()) {
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for (const auto& member : (*iterator)->members) {
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if (member.member && member.is_bot && member.member->CastToBot() == bot) {
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bot->p_raid_instance = *iterator;
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return *iterator;
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}
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}
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++iterator;
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}
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return nullptr;
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+1
-1
@@ -200,7 +200,7 @@ public:
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Raid *GetRaidByClient(Client* client);
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Raid *GetRaidByID(uint32 id);
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Raid* GetRaidByBotName(const char* name);
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Raid* GetRaidByBot(const Bot* bot);
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Raid* GetRaidByBot(Bot* bot);
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Raid* GetRaidByName(const char* name);
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Corpse *GetCorpseByOwner(Client* client);
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+3
-2
@@ -240,8 +240,6 @@ void Raid::AddBot(Bot* b, uint32 group, bool raid_leader, bool group_leader, boo
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SendRaidAddAll(b->GetName());
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b->SetRaidGrouped(true);
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b->p_raid_instance = this;
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auto pack = new ServerPacket(ServerOP_RaidAdd, sizeof(ServerRaidGeneralAction_Struct));
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auto* rga = (ServerRaidGeneralAction_Struct*) pack->pBuffer;
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@@ -267,6 +265,9 @@ void Raid::RemoveMember(const char *character_name)
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b->SetFollowID(b->GetOwner()->CastToClient()->GetID());
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b->SetTarget(nullptr);
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b->SetRaidGrouped(false);
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b->p_raid_instance = nullptr;
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b->SetStoredRaid(nullptr);
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b->SetVerifiedRaid(false);
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}
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disbandCheck = true;
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