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Suppress Error message for GetRaidID (Unable to get raid id, char not found) because it will happen for any player who is not in a raid anyways which makes it pointless
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@ -3385,21 +3385,18 @@ void Database::ClearRaidDetails(uint32 rid) {
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// returns 0 on error or no raid for that character, or
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// returns 0 on error or no raid for that character, or
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// the raid id that the character is a member of.
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// the raid id that the character is a member of.
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uint32 Database::GetRaidID(const char* name){
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uint32 Database::GetRaidID(const char* name)
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{
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std::string query = StringFormat("SELECT raidid from raid_members where name='%s'", name);
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std::string query = StringFormat("SELECT `raidid` FROM `raid_members` WHERE `name` = '%s'", name);
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auto results = QueryDatabase(query);
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auto results = QueryDatabase(query);
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if (!results.Success())
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if (!results.Success()) {
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{
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std::cout << "Unable to get raid id: " << results.ErrorMessage() << std::endl;
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return 0;
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return 0;
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}
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}
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auto row = results.begin();
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auto row = results.begin();
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if (row == results.end())
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if (row == results.end()) {
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{
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Log.Out(Logs::General, Logs::Error, "Unable to get raid id, char not found!");
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Log.Out(Logs::General, Logs::Error, "Unable to get raid id, char not found!");
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return 0;
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return 0;
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}
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}
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