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Fix merc attack delay
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@ -30,7 +30,7 @@
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Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9071
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#define CURRENT_BINARY_DATABASE_VERSION 9072
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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#ifndef WIN32
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@ -325,6 +325,7 @@
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9069|2015_01_25_logsys_Mercenaries_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Mercenaries'|empty|
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9070|2015_01_28_quest_debug_log_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Quest Debug'|empty|
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9071|2015_01_29_merc_stats_table_update.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'statscale'|empty|
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9072|2015_01_30_attack_delay.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'attack_delay'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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3
utils/sql/git/required/2015_01_30_merc_attack_delay.sql
Normal file
3
utils/sql/git/required/2015_01_30_merc_attack_delay.sql
Normal file
@ -0,0 +1,3 @@
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ALTER TABLE `merc_stats` ADD `attack_delay` TINYINT(3) UNSIGNED DEFAULT '30' NOT NULL AFTER `attack_speed`;
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UPDATE `merc_stats` SET `attack_delay` = 36 + 36 * (`attack_speed` / 100);
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UPDATE `merc_stats` SET `attack_delay` = 30 WHERE `attack_speed` = 0;
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@ -4837,13 +4837,14 @@ void Merc::UpdateMercInfo(Client *c) {
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c->GetMercInfo().drakkinDetails = drakkin_details;
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}
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void Merc::UpdateMercStats(Client *c, bool setmax) {
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if(c->GetMercInfo().MercTemplateID > 0)
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{
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Log.Out(Logs::General, Logs::Mercenaries, "Updating Mercenary Stats for %s (%s).", GetName(), c->GetName());
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const NPCType* npc_type = database.GetMercType( zone->GetMercTemplate(c->GetMercInfo().MercTemplateID)->MercNPCID, GetRace(), c->GetLevel());
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if (npc_type)
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{
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void Merc::UpdateMercStats(Client *c, bool setmax)
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{
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if (c->GetMercInfo().MercTemplateID > 0) {
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Log.Out(Logs::General, Logs::Mercenaries, "Updating Mercenary Stats for %s (%s).", GetName(),
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c->GetName());
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const NPCType *npc_type = database.GetMercType(
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zone->GetMercTemplate(c->GetMercInfo().MercTemplateID)->MercNPCID, GetRace(), c->GetLevel());
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if (npc_type) {
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max_hp = npc_type->max_hp;
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base_hp = npc_type->max_hp;
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max_mana = npc_type->Mana;
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@ -4878,7 +4879,7 @@ void Merc::UpdateMercStats(Client *c, bool setmax) {
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level = npc_type->level;
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attack_count = npc_type->attack_count;
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attack_speed = npc_type->attack_speed;
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attack_delay = npc_type->attack_delay;
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spellscale = npc_type->spellscale;
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healscale = npc_type->healscale;
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@ -1937,8 +1937,8 @@ const NPCType* ZoneDatabase::GetNPCType (uint32 id) {
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return npc;
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}
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const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 clientlevel) {
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const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 clientlevel)
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{
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//need to save based on merc_npc_type & client level
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uint32 merc_type_id = id * 100 + clientlevel;
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@ -1963,7 +1963,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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"0 AS gender, "
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"m_armorinfo.texture, "
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"m_armorinfo.helmtexture, "
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"m_stats.attack_speed, "
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"m_stats.attack_delay, "
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"m_stats.STR, "
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"m_stats.STA, "
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"m_stats.DEX, "
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@ -2026,7 +2026,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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for (auto row = results.begin(); row != results.end(); ++row) {
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NPCType *tmpNPCType;
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tmpNPCType = new NPCType;
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memset (tmpNPCType, 0, sizeof *tmpNPCType);
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memset(tmpNPCType, 0, sizeof *tmpNPCType);
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tmpNPCType->npc_id = atoi(row[0]);
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@ -2041,7 +2041,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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tmpNPCType->gender = atoi(row[7]);
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tmpNPCType->texture = atoi(row[8]);
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tmpNPCType->helmtexture = atoi(row[9]);
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tmpNPCType->attack_speed = atof(row[10]);
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tmpNPCType->attack_delay = atoi(row[10]);
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tmpNPCType->STR = atoi(row[11]);
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tmpNPCType->STA = atoi(row[12]);
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tmpNPCType->DEX = atoi(row[13]);
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@ -2068,7 +2068,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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tmpNPCType->d_melee_texture2 = atoi(row[29]);
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tmpNPCType->prim_melee_type = atoi(row[30]);
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tmpNPCType->sec_melee_type = atoi(row[31]);
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tmpNPCType->runspeed= atof(row[32]);
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tmpNPCType->runspeed = atof(row[32]);
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tmpNPCType->hp_regen = atoi(row[33]);
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tmpNPCType->mana_regen = atoi(row[34]);
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