Dual Wield changes - see posting linked in changelog.txt

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Uleat
2014-04-06 05:39:37 -04:00
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 04/06/2014 ==
Uleat: Changed Mob::CanThisClassDualWield() behavior. This should let non-monk/beastlord dual-wielding classes attack with either fist as long as the other hand is occupied.
Notes:
See this thread for more information and to provide feedback: http://www.eqemulator.org/forums/showthread.php?p=229328#post229328
== 04/05/2014 ==
Akkadius: Fix for the Fix for the Fix: Rule Combat:OneProcPerWeapon was created so that you can revert to the original proc functionality
for custom servers that have balanced their content around having more than 1 aug proc on weapons. By having this rule set to 'false' you revert this functionality.