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[Commands] Cleanup #spawnstatus Command. (#2144)
* [Commands] Cleanup #spawnstatus Command. - Cleanup messages and logic. * Further cleanup and consolidation, add inline GetTimer() as timer is protected.
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@@ -67,6 +67,7 @@ public:
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bool NPCPointerValid() { return (npcthis!=nullptr); }
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void SetNPCPointer(NPC* n) { npcthis = n; }
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void SetNPCPointerNull() { npcthis = nullptr; }
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Timer GetTimer() { return timer; }
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void SetTimer(uint32 duration) { timer.Start(duration); }
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uint32 GetKillCount() { return killcount; }
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protected:
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