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Added new data bucket and quest functionality.
Added multiple new instance related quest functions. 1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id) - Allows you to pull the instance ID of a client by character ID. 2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id) - Allows you to assign an instance to a client by character ID. 3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id) - Allows you to remove a client from an instance by character ID. Added spell buckets, similar to spell globals. - Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule. Added max level by data bucket. - Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
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@@ -384,6 +384,7 @@
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9128|2018_08_13_inventory_version_update.sql|SHOW TABLES LIKE 'inventory_version'|not_empty|
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9129|2018_08_13_inventory_update.sql|SHOW TABLES LIKE 'inventory_versions'|empty|
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9130|2018_11_25_name_filter_update.sql|SHOW COLUMNS FROM `name_filter` LIKE 'id'|empty|
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9131|2018_12_13_spell_buckets.sql|SHOW TABLES LIKE 'spell_buckets'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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