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Rework buff duration formulas
These are derived from the client SE_IllusionPresistence will also set the duration to 10k tics like live
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@@ -332,6 +332,7 @@
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9076|2015_02_04_average_coin.sql|SHOW COLUMNS FROM `loottable` WHERE Field = 'avgcoin'|contains|smallint
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9077|2015_02_12_zone_gravity.sql|SHOW COLUMNS FROM `zone` LIKE 'gravity'|empty|
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9078|2015_05_20_BuffInstrumentMod.sql|SHOW COLUMNS FROM `character_buffs` LIKE 'instrument_mod'|empty|
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9079|2015_05_23_BuffDurations.sql|SHOW COLUMNS FROM `character_buffs` LIKE 'ticsremaining'|contains|unsigned|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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@@ -0,0 +1,2 @@
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ALTER TABLE `character_buffs` CHANGE COLUMN `ticsremaining` `ticsremaining` INT(11) SIGNED NOT NULL;
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ALTER TABLE `merc_buffs` CHANGE COLUMN `TicsRemaining` `TicsRemaining` INT(11) SIGNED NOT NULL DEFAULT 0;
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