Delete debug.cpp file and from cmake

This commit is contained in:
Akkadius 2015-01-19 03:49:25 -06:00
parent 62ff6453ef
commit 89b16512d5
3 changed files with 0 additions and 77 deletions

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@ -9,7 +9,6 @@ SET(common_sources
crc32.cpp
database.cpp
dbcore.cpp
debug.cpp
emu_opcodes.cpp
emu_tcp_connection.cpp
emu_tcp_server.cpp

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@ -1,63 +0,0 @@
#include <iostream>
#include <string>
#ifdef _WINDOWS
#include <process.h>
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <conio.h>
#include <iostream>
#include <dos.h>
namespace ConsoleColor {
enum Colors {
Black = 0,
Blue = 1,
Green = 2,
Cyan = 3,
Red = 4,
Magenta = 5,
Brown = 6,
LightGray = 7,
DarkGray = 8,
LightBlue = 9,
LightGreen = 10,
LightCyan = 11,
LightRed = 12,
LightMagenta = 13,
Yellow = 14,
White = 15,
};
}
#else
#include <sys/types.h>
#include <unistd.h>
#endif
#include "eqemu_logsys.h"
#include "debug.h"
#include "misc_functions.h"
#include "platform.h"
#include "eqemu_logsys.h"
#include "string_util.h"
#ifndef va_copy
#define va_copy(d,s) ((d) = (s))
#endif
EQEmuLog::EQEmuLog()
{
}
EQEmuLog::~EQEmuLog()
{
}

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@ -26,10 +26,6 @@
#ifndef EQDEBUG_H
#define EQDEBUG_H
#ifndef _WINDOWS
#define DebugBreak() if(0) {}
#endif
#define _WINSOCKAPI_ //stupid windows, trying to fix the winsock2 vs. winsock issues
#if defined(WIN32) && ( defined(PACKETCOLLECTOR) || defined(COLLECTOR) )
// Packet Collector on win32 requires winsock.h due to latest pcap.h
@ -42,18 +38,9 @@
#include <winsock2.h>
#endif
#include "../common/mutex.h"
#include <stdio.h>
#include <stdarg.h>
class EQEmuLog {
public:
EQEmuLog();
~EQEmuLog();
private:
};
#endif