Merge pull request #1588 from KayenEQ/spa154and209updates

[Spells] Update to SPA 154 and SPA 209 Dispel Bene/Detrimental
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KayenEQ 2021-10-09 00:57:42 -04:00 committed by GitHub
commit 89a40272c6
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2 changed files with 12 additions and 16 deletions

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@ -839,7 +839,7 @@ typedef enum {
#define SE_SuspendPet 151 // implemented, @Pet, allow caster to have an extra suspended pet, base: 0=no buffs/items 1=buffs+items, limit: none, max: none
#define SE_TemporaryPets 152 // implemented
#define SE_BalanceHP 153 // implemented
#define SE_DispelDetrimental 154 // implemented
#define SE_DispelDetrimental 154 // implemented, @Dispel, removes only detrimental effects on a target, base: pct chance (950=95%), limit: none, max: none
#define SE_SpellCritDmgIncrease 155 // implemented - no known live spells use this currently
#define SE_IllusionCopy 156 // implemented - Deception
#define SE_SpellDamageShield 157 // implemented - Petrad's Protection
@ -894,7 +894,7 @@ typedef enum {
#define SE_AETaunt 206 // implemented
#define SE_FleshToBone 207 // implemented
//#define SE_PurgePoison 208 // not used
#define SE_DispelBeneficial 209 // implemented
#define SE_DispelBeneficial 209 // implemented, @Dispel, removes only beneficial effects on a target, base: pct chance (950=95%), limit: none, max: none
#define SE_PetShield 210 // implmented, @ShieldAbility, allows pet to 'shield' owner for 50 pct of damage taken for a duration, base: Time multiplier 1=12 seconds, 2=24 ect, limit: mitigation on pet owner override (not on live), max: mitigation on pet overide (not on live)
#define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm).
#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.

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@ -1086,14 +1086,19 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
caster->MessageString(Chat::SpellFailure, SPELL_NO_EFFECT, spells[spell_id].name);
break;
}
/*
TODO: Parsing shows there is no level modifier. However, a consistent -2% modifer was
found on spell with value 950 (95% spells would have 7% failure rates).
Further investigation is needed. ~ Kayen
*/
int chance = spells[spell_id].base[i];
int buff_count = GetMaxTotalSlots();
for(int slot = 0; slot < buff_count; slot++) {
if (buffs[slot].spellid != SPELL_UNKNOWN &&
IsDetrimentalSpell(buffs[slot].spellid) &&
spells[buffs[slot].spellid].dispel_flag == 0)
{
if (caster && TryDispel(caster->GetLevel(),buffs[slot].casterlevel, effect_value)){
if (zone->random.Int(1, 1000) <= chance){
BuffFadeBySlot(slot);
slot = buff_count;
}
@ -1112,14 +1117,15 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
caster->MessageString(Chat::SpellFailure, SPELL_NO_EFFECT, spells[spell_id].name);
break;
}
int chance = spells[spell_id].base[i];
int buff_count = GetMaxTotalSlots();
for(int slot = 0; slot < buff_count; slot++) {
if (buffs[slot].spellid != SPELL_UNKNOWN &&
IsBeneficialSpell(buffs[slot].spellid) &&
spells[buffs[slot].spellid].dispel_flag == 0)
{
if (caster && TryDispel(caster->GetLevel(),buffs[slot].casterlevel, effect_value)){
if (zone->random.Int(1, 1000) <= chance) {
BuffFadeBySlot(slot);
slot = buff_count;
}
@ -7071,15 +7077,6 @@ uint16 Mob::GetSpellEffectResistChance(uint16 spell_id)
bool Mob::TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier){
/*Live 5-20-14 Patch Note: Updated all spells which use Remove Detrimental and
Cancel Beneficial spell effects to use a new method. The chances for those spells to
affect their targets have not changed unless otherwise noted.*/
/*This should provide a somewhat accurate conversion between pre 5/14 base values and post.
until more information is avialble - Kayen*/
if (level_modifier >= 100)
level_modifier = level_modifier/100;
//Dispels - Check level of caster agianst buffs level (level of the caster who cast the buff)
//Effect value of dispels are treated as a level modifier.
//Values for scaling were obtain from live parses, best estimates.
@ -7106,7 +7103,6 @@ bool Mob::TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier){
return false;
}
bool Mob::ImprovedTaunt(){
if (spellbonuses.ImprovedTaunt[SBIndex::IMPROVED_TAUNT_MAX_LVL]){