removed unused function

This commit is contained in:
KayenEQ 2021-10-04 14:33:20 -04:00
parent fc7c99fb0a
commit 8b08e22dbc

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@ -346,7 +346,6 @@ public:
uint16 CastingSpellID() const { return casting_spell_id; }
bool DoCastingChecks();
bool TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier);
bool TryDispelBeneficialOrDetrimental(uint8 caster_level, uint8 buff_level, int chance);
bool TrySpellProjectile(Mob* spell_target, uint16 spell_id, float speed = 1.5f);
void ResourceTap(int32 damage, uint16 spell_id);
void TryTriggerThreshHold(int32 damage, int effect_id, Mob* attacker);