Change websocket listener verbiage

This commit is contained in:
Akkadius 2019-06-23 21:33:24 -05:00
parent 09b633e374
commit 89691d6c32

View File

@ -451,7 +451,7 @@ int main(int argc, char** argv) {
bool worldwasconnected = worldserver.Connected(); bool worldwasconnected = worldserver.Connected();
bool eqsf_open = false; bool eqsf_open = false;
bool telnet_server_opened = false; bool websocker_server_opened = false;
Timer quest_timers(100); Timer quest_timers(100);
UpdateWindowTitle(); UpdateWindowTitle();
@ -475,19 +475,17 @@ int main(int argc, char** argv) {
/** /**
* Telnet server * Telnet server
*/ */
if (!telnet_server_opened && Config->ZonePort != 0) { if (!websocker_server_opened && Config->ZonePort != 0) {
if (Config->TelnetEnabled) {
Log( Log(
Logs::General, Logs::General,
Logs::Zone_Server, Logs::Zone_Server,
"Telnet Console (TCP) listener started (%s:%u).", "Websocket Server listener started (%s:%u).",
Config->TelnetIP.c_str(), Config->TelnetIP.c_str(),
Config->ZonePort Config->ZonePort
); );
ws_server.reset(new EQ::Net::WebsocketServer(Config->TelnetIP, Config->ZonePort)); ws_server.reset(new EQ::Net::WebsocketServer(Config->TelnetIP, Config->ZonePort));
RegisterApiService(ws_server); RegisterApiService(ws_server);
telnet_server_opened = true; websocker_server_opened = true;
}
} }
/** /**