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Proc buffs like the shissar rogue poisons have a level override
This corrects the level in those cases. Probably should propagate the level overrides a bit more, but this fixes the main issues right now.
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@@ -468,6 +468,7 @@ typedef struct
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uint16 spellID;
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uint16 chance;
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uint16 base_spellID;
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int level_override;
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} tProc;
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struct Shielders_Struct {
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