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[Cleanup] Remove Unused Mod Hooks (#2856)
- Removes old `mod_` hooks that have gone unused for years in favor of Lua mods.
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@@ -332,8 +332,6 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
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int32 max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
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DoAnim(anim1HWeapon, 0, false);
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max_dmg = mod_frenzy_damage(max_dmg);
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if (GetClass() == BERSERKER) {
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int chance = GetLevel() * 2 + GetSkill(EQ::skills::SkillFrenzy);
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if (zone->random.Roll0(450) < chance)
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@@ -528,9 +526,6 @@ int Mob::MonkSpecialAttack(Mob *other, uint8 unchecked_type)
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if (max_dmg > 0)
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ht = max_dmg;
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// This can potentially stack with changes to kick damage
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ht = ndamage = mod_monk_special_damage(ndamage, skill_type);
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DoSpecialAttackDamage(other, skill_type, max_dmg, min_dmg, ht, reuse);
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return reuse;
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