[Cleanup] Remove Unused Mod Hooks (#2856)

- Removes old `mod_` hooks that have gone unused for years in favor of Lua mods.
This commit is contained in:
Alex King
2023-02-13 01:24:23 -05:00
committed by GitHub
parent 0f49fbcfcd
commit 85f7b10f90
22 changed files with 4 additions and 539 deletions
-5
View File
@@ -332,8 +332,6 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
int32 max_dmg = GetBaseSkillDamage(EQ::skills::SkillFrenzy, GetTarget());
DoAnim(anim1HWeapon, 0, false);
max_dmg = mod_frenzy_damage(max_dmg);
if (GetClass() == BERSERKER) {
int chance = GetLevel() * 2 + GetSkill(EQ::skills::SkillFrenzy);
if (zone->random.Roll0(450) < chance)
@@ -528,9 +526,6 @@ int Mob::MonkSpecialAttack(Mob *other, uint8 unchecked_type)
if (max_dmg > 0)
ht = max_dmg;
// This can potentially stack with changes to kick damage
ht = ndamage = mod_monk_special_damage(ndamage, skill_type);
DoSpecialAttackDamage(other, skill_type, max_dmg, min_dmg, ht, reuse);
return reuse;