[Bots] Add support for Bot scripting. (#2515)

* [Bots] Add support for Bot scripting.

# Perl
- Add support for `zone/bot.pl` and `zone/bot_v#.pl`.
- Add support for `global/global_bot.pl`.
- Add `$bot->SignalBot(signal_id)` to Perl.
- Add `$bot->OwnerMessage(message)` to Perl.
- Add `$entity_list->SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotID(bot_id, signal_id)` to Perl.
- Add `$entity_list->SignalBotByBotName(bot_name, signal_id)` to Perl.
- Add `EVENT_SPELL_EFFECT_BOT` to Perl.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Perl.

# Lua
- Add support for `zone/bot.lua` and `zone/bot_v#.lua`.
- Add support for `global/global_bot.lua`.
- Add `bot:SignalBot(signal_id)` to Lua.
- Add `bot:OwnerMessage(message)` to Lua.
- Add `entity_list:SignalAllBotsByOwnerCharacterID(character_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotID(bot_id, signal_id)` to Lua.
- Add `entity_list:SignalBotByBotName(bot_name, signal_id)` to Lua.
- Add `EVENT_SPELL_EFFECT_BOT` to Lua.
- Add `EVENT_SPELL_EFFECT_BUFF_TIC_BOT` to Lua.

# Supported Bot Events
1. `EVENT_CAST`
2. `EVENT_CAST_BEGIN`
3. `EVENT_CAST_ON`
4. `EVENT_COMBAT`
5. `EVENT_DEATH`
6. `EVENT_DEATH_COMPLETE`
7. `EVENT_SAY`
8. `EVENT_SIGNAL`
9. `EVENT_SLAY`
10. `EVENT_SLAY_NPC`
11. `EVENT_SPAWN`
12. `EVENT_TARGET_CHANGE`
13. `EVENT_TIMER`
14. `EVENT_USE_SKILL`

# Common
- Convert NPC pointers in common events to Mob pointers so bots are supported.
- Convert signal IDs to `int` where it wasn't already, allowing negative signals to be sent properly.

* Add EVENT_POPUP_RESPONSE.

* Cleanup and fix EVENT_COMBAT/EVENT_SLAY/EVENT_NPC_SLAY.

* Fix DoNPCEmote calls.

* Update attack.cpp

* Update event_codes.h

* Update bot_command.cpp
This commit is contained in:
Kinglykrab
2022-11-16 22:02:16 -05:00
committed by GitHub
parent 7ea77ee027
commit 856aa51cb8
42 changed files with 2709 additions and 621 deletions
+23 -4
View File
@@ -175,11 +175,18 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
return true;
}
} else if (IsNPC()) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_NPC, CastToNPC(), nullptr, spell_id, export_string, 0) != 0) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_NPC, this, nullptr, spell_id, export_string, 0) != 0) {
CalcBonuses();
return true;
}
}
#ifdef BOTS
} else if (IsBot()) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_BOT, this, nullptr, spell_id, export_string, 0) != 0) {
CalcBonuses();
return true;
}
#endif
}
if(IsVirusSpell(spell_id)) {
@@ -3782,9 +3789,15 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
return;
}
} else if (IsNPC()) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_NPC, CastToNPC(), nullptr, buff.spellid, export_string, 0) != 0) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_NPC, this, nullptr, buff.spellid, export_string, 0) != 0) {
return;
}
#ifdef BOTS
} else if (IsBot()) {
if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_BOT, this, nullptr, buff.spellid, export_string, 0) != 0) {
return;
}
#endif
}
for (int i = 0; i < EFFECT_COUNT; i++) {
@@ -4129,9 +4142,15 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
return;
}
} else if (IsNPC()) {
if (parse->EventSpell(EVENT_SPELL_FADE, CastToNPC(), nullptr, buffs[slot].spellid, export_string, 0) != 0) {
if (parse->EventSpell(EVENT_SPELL_FADE, this, nullptr, buffs[slot].spellid, export_string, 0) != 0) {
return;
}
#ifdef BOTS
} else if (IsBot()) {
if (parse->EventSpell(EVENT_SPELL_FADE, this, nullptr, buffs[slot].spellid, export_string, 0) != 0) {
return;
}
#endif
}
for (int i=0; i < EFFECT_COUNT; i++)