Formatting

This commit is contained in:
Akkadius
2025-02-02 01:11:19 -06:00
parent 9b928e0725
commit 848cb94996
+15 -15
View File
@@ -862,7 +862,7 @@ public:
void ShowStats(Client* client);
void ShowBuffs(Client* c);
bool PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, float &z_dest, bool lookForAftArc = true);
virtual int GetKillExpMod() const { return 100; }
// aura functions
@@ -1260,20 +1260,20 @@ public:
float GetFixedZ(const glm::vec3 &destination, int32 z_find_offset = 5);
virtual int GetStuckBehavior() const { return 0; }
void NPCSpecialAttacks(const char* parse, int permtag, bool reset = true, bool remove = false);
inline uint32 DontHealMeBefore() const { return m_dont_heal_me_before; }
inline uint32 DontBuffMeBefore() const { return m_dont_buff_me_before; }
inline uint32 DontDotMeBefore() const { return m_dont_dot_me_before; }
inline uint32 DontRootMeBefore() const { return m_dont_root_me_before; }
inline uint32 DontSnareMeBefore() const { return m_dont_snare_me_before; }
inline uint32 DontCureMeBefore() const { return m_dont_cure_me_before; }
void SetDontRootMeBefore(uint32 time) { m_dont_root_me_before = time; }
void SetDontHealMeBefore(uint32 time) { m_dont_heal_me_before = time; }
void SetDontBuffMeBefore(uint32 time) { m_dont_buff_me_before = time; }
void SetDontDotMeBefore(uint32 time) { m_dont_dot_me_before = time; }
void SetDontSnareMeBefore(uint32 time) { m_dont_snare_me_before = time; }
void SetDontCureMeBefore(uint32 time) { m_dont_cure_me_before = time; }
void NPCSpecialAttacks(const char *parse, int permtag, bool reset = true, bool remove = false);
inline uint32 DontHealMeBefore() const { return m_dont_heal_me_before; }
inline uint32 DontBuffMeBefore() const { return m_dont_buff_me_before; }
inline uint32 DontDotMeBefore() const { return m_dont_dot_me_before; }
inline uint32 DontRootMeBefore() const { return m_dont_root_me_before; }
inline uint32 DontSnareMeBefore() const { return m_dont_snare_me_before; }
inline uint32 DontCureMeBefore() const { return m_dont_cure_me_before; }
void SetDontRootMeBefore(uint32 time) { m_dont_root_me_before = time; }
void SetDontHealMeBefore(uint32 time) { m_dont_heal_me_before = time; }
void SetDontBuffMeBefore(uint32 time) { m_dont_buff_me_before = time; }
void SetDontDotMeBefore(uint32 time) { m_dont_dot_me_before = time; }
void SetDontSnareMeBefore(uint32 time) { m_dont_snare_me_before = time; }
void SetDontCureMeBefore(uint32 time) { m_dont_cure_me_before = time; }
// calculate interruption of spell via movement of mob
void SaveSpellLoc() { m_SpellLocation = glm::vec3(m_Position); }