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Added headless connection stuff, fixing connecting with daybreakconnections
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+7
-7
@@ -528,13 +528,13 @@ struct ServerLSPlayerZoneChange_Struct {
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};
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struct ClientAuth_Struct {
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int lsaccount_id; // ID# in login server's db
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std::string name; // username in login server's db
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std::string key; // the Key the client will present
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int lsadmin; // login server admin level
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int worldadmin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
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std::string ip;
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int local; // 1 if the client is from the local network
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uint32 lsaccount_id; // ID# in login server's db
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char name[30]; // username in login server's db
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char key[30]; // the Key the client will present
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uint8 lsadmin; // login server admin level
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int16 worldadmin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
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uint32 ip;
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uint8 local; // 1 if the client is from the local network
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template <class Archive>
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void serialize(Archive &ar)
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