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Implemented standardized zone controller scripts (Rule Zone, UseZoneController) Defaulted to true
- When a zone boots, it will spawn an invisible npc by the name of zone_controller - Lua and Perl scripts can be represented with this npc as zone_controller.pl/lua - This NPC's ID is ruled be define ZONE_CONTROLLER_NPC_ID 10 - Two EVENT's uniquely are handled with this NPC/controller (They only work with the zone_controller NPC) - EVENT_SPAWN_ZONE :: All NPC spawns in the zone trigger the controller and pass the following variables: $spawned_entity_id $spawned_npc_id - EVENT_DEATH_ZONE :: All NPC deaths in the zone trigger the controller event and pass the following variables: $killer_id $killer_damage $killer_spell $killer_skill $killed_npc_id
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INSERT INTO `perl_event_export_settings` (`event_id`, `event_description`, `export_qglobals`, `export_mob`, `export_zone`, `export_item`, `export_event`) VALUES (81, 'EVENT_SPAWN_ZONE', 0, 0, 0, 0, 1);
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INSERT INTO `perl_event_export_settings` (`event_id`, `event_description`, `export_qglobals`, `export_mob`, `export_zone`, `export_item`, `export_event`) VALUES (82, 'EVENT_DEATH_ZONE', 0, 0, 0, 0, 1);
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ALTER TABLE `rule_values`
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MODIFY COLUMN `notes` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL AFTER `rule_value`;
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