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Merge pull request #964 from EQEmu/feature/hot-reload
Feature - Hot Reload
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+11
-3
@@ -197,7 +197,11 @@
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#define ServerOP_CZSetEntityVariableByClientName 0x4012
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#define ServerOP_UCSServerStatusRequest 0x4013
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#define ServerOP_UCSServerStatusReply 0x4014
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/* Query Server OP Codes */
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#define ServerOP_HotReloadQuests 0x4015
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/**
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* QueryServer
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*/
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#define ServerOP_QSPlayerLogTrades 0x5010
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#define ServerOP_QSPlayerLogHandins 0x5011
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#define ServerOP_QSPlayerLogNPCKills 0x5012
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@@ -1351,12 +1355,16 @@ struct CZSetEntVarByClientName_Struct {
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char m_var[256];
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};
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struct ReloadWorld_Struct{
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struct ReloadWorld_Struct {
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uint32 Option;
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};
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struct HotReloadQuestsStruct {
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char zone_short_name[200];
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};
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struct ServerRequestTellQueue_Struct {
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char name[64];
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char name[64];
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};
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struct UCSServerStatus_Struct {
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