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[Bug Fix] Fixes to zone idle while empty changes. (#4006)
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@@ -105,8 +105,6 @@ public:
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AA::Ability *GetAlternateAdvancementAbilityByRank(int rank_id);
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AA::Rank *GetAlternateAdvancementRank(int rank_id);
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bool is_zone_time_localized;
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bool IsIdle() const;
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void SetIsIdle(bool m_is_idle);
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bool IsIdleWhenEmpty() const;
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void SetIdleWhenEmpty(bool idle_when_empty);
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uint32 GetSecondsBeforeIdle() const;
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@@ -443,7 +441,6 @@ private:
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uint32 m_last_ucss_update;
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bool m_idle_when_empty;
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uint32 m_seconds_before_idle;
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bool m_is_idle;
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GlobalLootManager m_global_loot;
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LinkedList<ZoneClientAuth_Struct *> client_auth_list;
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