Some bot-related changes (Master Wu's Technique, Tiger Claw timer)

This commit is contained in:
Uleat
2020-03-02 12:09:55 -05:00
parent bec33e22da
commit 7f6414d685
8 changed files with 221 additions and 53 deletions
+153 -30
View File
@@ -6421,32 +6421,52 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
bool taunt_time = taunt_timer.Check();
bool ca_time = classattack_timer.Check(false);
bool ma_time = monkattack_timer.Check(false);
bool ka_time = knightattack_timer.Check(false);
if((taunt_time || ca_time || ka_time) && !IsAttackAllowed(target))
if (taunt_time) {
// Bots without this skill shouldn't be 'checking' on this timer..let's just disable it and avoid the extra IsAttackAllowed() checks
// Note: this is done here instead of NPC::ctor() because taunt skill can be acquired during level ups (the timer is re-enabled in CalcBotStats())
if (!GetSkill(EQEmu::skills::SkillTaunt)) {
taunt_timer.Disable();
return;
}
if (!IsAttackAllowed(target)) {
return;
}
}
if ((ca_time || ma_time || ka_time) && !IsAttackAllowed(target)) {
return;
}
if(ka_time){
int knightreuse = 1000;
switch(GetClass()){
case SHADOWKNIGHT:
case SHADOWKNIGHTGM: {
case SHADOWKNIGHT: {
CastSpell(SPELL_NPC_HARM_TOUCH, target->GetID());
knightreuse = (HarmTouchReuseTime * 1000);
knightattack_timer.Start(HarmTouchReuseTime * 1000);
break;
}
case PALADIN:
case PALADINGM: {
case PALADIN: {
if(GetHPRatio() < 20) {
CastSpell(SPELL_LAY_ON_HANDS, GetID());
knightreuse = (LayOnHandsReuseTime * 1000);
knightattack_timer.Start(LayOnHandsReuseTime * 1000);
}
else {
knightattack_timer.Start(2000);
}
else
knightreuse = 2000;
break;
}
default: {
break;
}
}
knightattack_timer.Start(knightreuse);
}
if(taunting && target && target->IsNPC() && taunt_time) {
@@ -6457,8 +6477,66 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
}
}
if(!ca_time)
if (ma_time) {
switch (GetClass()) {
case MONK: {
int reuse = (MonkSpecialAttack(target, EQEmu::skills::SkillTigerClaw) - 1);
// Live AA - Technique of Master Wu
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
if (wuchance) {
const int MonkSPA[5] = {
EQEmu::skills::SkillFlyingKick,
EQEmu::skills::SkillDragonPunch,
EQEmu::skills::SkillEagleStrike,
EQEmu::skills::SkillTigerClaw,
EQEmu::skills::SkillRoundKick
};
int extra = 0;
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
while (wuchance > 0) {
if (zone->random.Roll(wuchance)) {
++extra;
}
else {
break;
}
wuchance /= 4;
}
Mob* bo = GetBotOwner();
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
bo->Message(
GENERIC_EMOTE,
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
GetCleanName(),
GetCleanName(),
extra
);
}
auto classic = RuleB(Combat, ClassicMasterWu);
while (extra) {
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : EQEmu::skills::SkillTigerClaw));
--extra;
}
}
float HasteModifier = (GetHaste() * 0.01f);
monkattack_timer.Start((reuse * 1000) / HasteModifier);
break;
}
default:
break;;
}
}
if (!ca_time) {
return;
}
float HasteModifier = (GetHaste() * 0.01f);
uint16 skill_to_use = -1;
@@ -6493,18 +6571,22 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
}
break;
case MONK:
if(GetLevel() >= 30)
if (GetLevel() >= 30) {
skill_to_use = EQEmu::skills::SkillFlyingKick;
else if(GetLevel() >= 25)
}
else if (GetLevel() >= 25) {
skill_to_use = EQEmu::skills::SkillDragonPunch;
else if(GetLevel() >= 20)
}
else if (GetLevel() >= 20) {
skill_to_use = EQEmu::skills::SkillEagleStrike;
else if(GetLevel() >= 10)
skill_to_use = EQEmu::skills::SkillTigerClaw;
else if(GetLevel() >= 5)
}
else if (GetLevel() >= 5) {
skill_to_use = EQEmu::skills::SkillRoundKick;
else
}
else {
skill_to_use = EQEmu::skills::SkillKick;
}
break;
case ROGUE:
skill_to_use = EQEmu::skills::SkillBackstab;
@@ -6555,19 +6637,54 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
}
}
if (skill_to_use == EQEmu::skills::SkillFlyingKick || skill_to_use == EQEmu::skills::SkillDragonPunch || skill_to_use == EQEmu::skills::SkillEagleStrike || skill_to_use == EQEmu::skills::SkillTigerClaw || skill_to_use == EQEmu::skills::SkillRoundKick) {
if (
skill_to_use == EQEmu::skills::SkillFlyingKick ||
skill_to_use == EQEmu::skills::SkillDragonPunch ||
skill_to_use == EQEmu::skills::SkillEagleStrike ||
skill_to_use == EQEmu::skills::SkillRoundKick
) {
reuse = (MonkSpecialAttack(target, skill_to_use) - 1);
MonkSpecialAttack(target, skill_to_use);
uint32 bDoubleSpecialAttack = (itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack);
if(bDoubleSpecialAttack && (bDoubleSpecialAttack >= 100 || bDoubleSpecialAttack > zone->random.Int(0, 100))) {
int MonkSPA[5] = { EQEmu::skills::SkillFlyingKick, EQEmu::skills::SkillDragonPunch, EQEmu::skills::SkillEagleStrike, EQEmu::skills::SkillTigerClaw, EQEmu::skills::SkillRoundKick };
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]);
int TripleChance = 25;
if (bDoubleSpecialAttack > 100)
TripleChance += (TripleChance * (100 - bDoubleSpecialAttack) / 100);
// Live AA - Technique of Master Wu
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
if(TripleChance > zone->random.Int(0,100))
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]);
if (wuchance) {
const int MonkSPA[5] = {
EQEmu::skills::SkillFlyingKick,
EQEmu::skills::SkillDragonPunch,
EQEmu::skills::SkillEagleStrike,
EQEmu::skills::SkillTigerClaw,
EQEmu::skills::SkillRoundKick
};
int extra = 0;
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
while (wuchance > 0) {
if (zone->random.Roll(wuchance)) {
++extra;
}
else {
break;
}
wuchance /= 4;
}
Mob* bo = GetBotOwner();
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
bo->Message(
GENERIC_EMOTE,
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
GetCleanName(),
GetCleanName(),
extra
);
}
auto classic = RuleB(Combat, ClassicMasterWu);
while (extra) {
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : skill_to_use));
--extra;
}
}
reuse *= 1000;
@@ -8966,6 +9083,12 @@ void Bot::CalcBotStats(bool showtext) {
skills[sindex] = database.GetSkillCap(GetClass(), (EQEmu::skills::SkillType)sindex, GetLevel());
}
taunt_timer.Start(1000);
if (GetClass() == MONK && GetLevel() >= 10) {
monkattack_timer.Start(1000);
}
LoadAAs();
GenerateSpecialAttacks();