[Commands] Cleanup #reloadzps Command. (#2129)

* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
This commit is contained in:
Kinglykrab
2022-05-07 03:23:15 -04:00
committed by GitHub
parent 0b3065d7a9
commit 7df9b2974b
111 changed files with 2035 additions and 2864 deletions
+11 -10
View File
@@ -15,24 +15,25 @@ void command_save(Client *c, const Seperator *sep)
return;
}
if (c->GetTarget()->IsClient()) {
auto target = c->GetTarget();
if (target->IsClient()) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) {} saved.",
c->GetTarget()->GetCleanName(),
c->GetTarget()->GetID(),
c->GetTarget()->CastToClient()->Save(2) ? "successfully" : "failed to be"
"{} {} been {} saved.",
c->GetTargetDescription(target, TargetDescriptionType::UCYou),
c == target ? "have" : "has",
target->CastToClient()->Save(2) ? "successfully" : "failed to be"
).c_str()
);
} else if (c->GetTarget()->IsPlayerCorpse()) {
} else if (target->IsPlayerCorpse()) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) {} saved.",
c->GetTarget()->GetCleanName(),
c->GetTarget()->CastToCorpse()->GetCorpseDBID(),
c->GetTarget()->CastToMob()->Save() ? "successfully" : "failed to be"
"{} has been {} saved.",
c->GetTargetDescription(target),
target->CastToMob()->Save() ? "successfully" : "failed to be"
).c_str()
);
}