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[Commands] Cleanup #reloadtraps Command. (#2126)
* [Commands] Cleanup #reloadtraps Command. - Cleanup messages and logic. - Allow the option to reload/repop traps globally for this command. * Typos.
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@ -231,6 +231,7 @@
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#define ServerOP_ReloadLevelEXPMods 0x4015
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#define ServerOP_ReloadMerchants 0x4016
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#define ServerOP_ReloadAAData 0x4017
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#define ServerOP_ReloadTraps 0x4018
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#define ServerOP_ReloadStaticZoneData 0x4020
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#define ServerOP_CZDialogueWindow 0x4500
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@ -293,7 +293,7 @@ int command_init(void)
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command_add("reloadqst", " - Clear quest cache (any argument causes it to also stop all timers)", AccountStatus::GMLeadAdmin, command_reloadqst) ||
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command_add("reloadrulesworld", "Executes a reload of all rules in world specifically.", AccountStatus::QuestTroupe, command_reloadworldrules) ||
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command_add("reloadstatic", "- Reload Static Zone Data globally", AccountStatus::GMLeadAdmin, command_reloadstatic) ||
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command_add("reloadtraps", "- Repops all traps in the current zone.", AccountStatus::QuestTroupe, command_reloadtraps) ||
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command_add("reloadtraps", "[0|1] - Reloads and repops traps, globally if specified (1 = global)", AccountStatus::QuestTroupe, command_reloadtraps) ||
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command_add("reloadtitles", "- Reload player titles from the database", AccountStatus::GMLeadAdmin, command_reloadtitles) ||
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command_add("reloadworld", "[0|1|2] - Reload quests global and repop NPCs if specified (0 = No Repop, 1 = Repop, 2 = Force Repop)", AccountStatus::Max, command_reloadworld) ||
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command_add("reloadzps", "- Reload zone points from database", AccountStatus::GMLeadAdmin, command_reloadzps) ||
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@ -2,7 +2,64 @@
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void command_reloadtraps(Client *c, const Seperator *sep)
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{
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entity_list.UpdateAllTraps(true, true);
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c->Message(Chat::Default, "Traps reloaded for %s.", zone->GetShortName());
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int arguments = sep->argnum;
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if (!arguments) {
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entity_list.UpdateAllTraps(true, true);
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Traps reloaded for {}{}.",
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fmt::format(
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"{} ({})",
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zone->GetLongName(),
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zone->GetZoneID()
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),
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(
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zone->GetInstanceID() ?
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fmt::format(
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" (Instance ID {})",
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zone->GetInstanceID()
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) :
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""
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)
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).c_str()
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);
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return;
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}
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bool global = false;
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if (sep->IsNumber(1)) {
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global = std::stoi(sep->arg[1]) ? true : false;
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}
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if (!global) {
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entity_list.UpdateAllTraps(true, true);
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Traps reloaded for {}{}.",
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fmt::format(
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"{} ({})",
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zone->GetLongName(),
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zone->GetZoneID()
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),
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(
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zone->GetInstanceID() ?
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fmt::format(
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" (Instance ID {})",
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zone->GetInstanceID()
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) :
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""
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)
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).c_str()
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);
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return;
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}
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c->Message(Chat::White, "Attempting to reload traps globally.");
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auto pack = new ServerPacket(ServerOP_ReloadTraps, 0);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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@ -2073,7 +2073,38 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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parse->LoadPerlEventExportSettings(parse->perl_event_export_settings);
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break;
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}
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case ServerOP_ReloadLevelEXPMods: {
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case ServerOP_ReloadTraps:
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{
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if (zone) {
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worldserver.SendEmoteMessage(
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0,
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0,
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AccountStatus::GMAdmin,
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Chat::Yellow,
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fmt::format(
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"Traps reloaded for {}{}.",
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fmt::format(
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"{} ({})",
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zone->GetLongName(),
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zone->GetZoneID()
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),
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(
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zone->GetInstanceID() ?
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fmt::format(
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" (Instance ID {})",
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zone->GetInstanceID()
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) :
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""
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)
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).c_str()
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);
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entity_list.UpdateAllTraps(true, true);
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}
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break;
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}
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case ServerOP_ReloadLevelEXPMods:
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{
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if (zone) {
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worldserver.SendEmoteMessage(
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0,
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