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Support for v3 path files, removed the movement log stuff, fix for a crash or two
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@@ -4382,9 +4382,6 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app)
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PlayerPositionUpdateClient_Struct* ppu = (PlayerPositionUpdateClient_Struct*)app->pBuffer;
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Message(0, "Client Update Position (%.2f, %.2f, %.2f, %u) (%u)", ppu->x_pos, ppu->y_pos, ppu->z_pos, ppu->heading, ppu->animation);
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Message(0, "Client Update Deltas (%.2f, %.2f, %.2f, %u)", ppu->delta_x, ppu->delta_y, ppu->delta_z, ppu->delta_heading);
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/* Boat handling */
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if (ppu->spawn_id != GetID()) {
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/* If player is controlling boat */
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