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SetBindPoint converted to xyz_location
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@@ -578,7 +578,7 @@ public:
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void GoToBind(uint8 bindnum = 0);
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void GoToSafeCoords(uint16 zone_id, uint16 instance_id);
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void Gate();
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void SetBindPoint(int to_zone = -1, int to_instance = 0, float new_x = 0.0f, float new_y = 0.0f, float new_z = 0.0f);
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void SetBindPoint(int to_zone = -1, int to_instance = 0, const xyz_location& location = xyz_location::Origin());
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void SetStartZone(uint32 zoneid, float x = 0.0f, float y =0.0f, float z = 0.0f);
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uint32 GetStartZone(void);
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void MovePC(const char* zonename, float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
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