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More shared memory work + moved spdat from zone to common
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+3
-2
@@ -16,7 +16,7 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemu.org)
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "masterentity.h"
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#include "../common/packet_dump.h"
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#include "../common/moremath.h"
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@@ -595,7 +595,8 @@ void Client::CalcAABonuses(StatBonuses* newbon) {
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}
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//A lot of the normal spell functions (IsBlankSpellEffect, etc) are set for just spells (in zone/spdat.h). For now, we'll just put them directly into the code and comment with the corresponding normal function
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//A lot of the normal spell functions (IsBlankSpellEffect, etc) are set for just spells (in common/spdat.h).
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//For now, we'll just put them directly into the code and comment with the corresponding normal function
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//Maybe we'll fix it later? :-D
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void Client::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
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{
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