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More shared memory work + moved spdat from zone to common
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+1
-3
@@ -5,7 +5,7 @@
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#include "database.h"
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#include "skills.h"
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#include "../zone/spdat.h"
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#include "spdat.h"
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#include "Item.h"
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#include <list>
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@@ -82,8 +82,6 @@ public:
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const NPCFactionList* GetNPCFactionEntry(uint32 id);
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uint16 GetSkillCap(uint8 Class_, SkillType Skill, uint8 Level);
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uint8 GetTrainLevel(uint8 Class_, SkillType Skill, uint8 Level);
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// const Door* GetDoor(uint8 door_id, const char* zone_name);
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// const Door* GetDoorDBID(uint32 db_id);
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const LootTable_Struct* GetLootTable(uint32 loottable_id);
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const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
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bool LoadItems();
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