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[Bug Fix] Resolves issues with improper genders and textures on spells. (#1533)
* [Bug Fix] Resolves issues with improper genders and textures on spells. Spells will now properly understand their expected gender and texture. Logic is based on what I saw in a stock PEQ database, can be adjusted if need be. Any feedback is helpful. * Made use of GetRaceGenderDefaultHeight() and added all races to their proper conditions. * Formatting.
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74
zone/mob.cpp
74
zone/mob.cpp
@ -2123,26 +2123,70 @@ uint16 Mob::GetFactionRace() {
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}
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uint8 Mob::GetDefaultGender(uint16 in_race, uint8 in_gender) {
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if (Mob::IsPlayerRace(in_race) || in_race == 15 || in_race == 50 || in_race == 57 || in_race == 70 || in_race == 98 || in_race == 118 || in_race == 562) {
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if (in_gender >= 2) {
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// Male default for PC Races
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if (
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Mob::IsPlayerRace(in_race) ||
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in_race == RACE_BROWNIE_15 ||
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in_race == RACE_KERRAN_23 ||
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in_race == RACE_LION_50 ||
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in_race == RACE_DRACNID_57 ||
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in_race == RACE_ZOMBIE_70 ||
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in_race == RACE_QEYNOS_CITIZEN_71 ||
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in_race == RACE_RIVERVALE_CITIZEN_81 ||
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in_race == RACE_HALAS_CITIZEN_90 ||
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in_race == RACE_GROBB_CITIZEN_92 ||
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in_race == RACE_OGGOK_CITIZEN_93 ||
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in_race == RACE_KALADIM_CITIZEN_94 ||
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in_race == RACE_ELF_VAMPIRE_98 ||
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in_race == RACE_FELGUARD_106 ||
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in_race == RACE_FAYGUARD_112 ||
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in_race == RACE_ERUDITE_GHOST_118 ||
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in_race == RACE_IKSAR_CITIZEN_139 ||
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in_race == RACE_TROLL_CREW_MEMBER_331 ||
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in_race == RACE_PIRATE_DECKHAND_332 ||
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in_race == RACE_GNOME_PIRATE_338 ||
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in_race == RACE_DARK_ELF_PIRATE_339 ||
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in_race == RACE_OGRE_PIRATE_340 ||
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in_race == RACE_HUMAN_PIRATE_341 ||
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in_race == RACE_ERUDITE_PIRATE_342 ||
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in_race == RACE_UNDEAD_PIRATE_344 ||
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in_race == RACE_KNIGHT_OF_HATE_351 ||
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in_race == RACE_WARLOCK_OF_HATE_352 ||
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in_race == RACE_UNDEAD_VAMPIRE_359 ||
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in_race == RACE_VAMPIRE_360 ||
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in_race == RACE_ZOMBIE_471 ||
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in_race == RACE_VAMPIRE_497 ||
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in_race == RACE_KERRAN_562 ||
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in_race == RACE_BROWNIE_568 ||
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in_race == RACE_HUMAN_566 ||
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in_race == RACE_ELVEN_GHOST_587 ||
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in_race == RACE_HUMAN_GHOST_588 ||
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in_race == RACE_COLDAIN_645
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) {
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if (in_gender >= 2) { // Male default for PC Races
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return 0;
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}
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else
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} else {
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return in_gender;
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}
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else if (in_race == 44 || in_race == 52 || in_race == 55 || in_race == 65 || in_race == 67 || in_race == 88 || in_race == 117 || in_race == 127 ||
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in_race == 77 || in_race == 78 || in_race == 81 || in_race == 90 || in_race == 92 || in_race == 93 || in_race == 94 || in_race == 106 || in_race == 112 || in_race == 471) {
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// Male only races
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} else if (
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in_race == RACE_FREEPORT_GUARD_44 ||
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in_race == RACE_MIMIC_52 ||
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in_race == RACE_HUMAN_BEGGAR_55 ||
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in_race == RACE_VAMPIRE_65 ||
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in_race == RACE_HIGHPASS_CITIZEN_67 ||
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in_race == RACE_NERIAK_CITIZEN_77 ||
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in_race == RACE_ERUDITE_CITIZEN_78 ||
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in_race == RACE_CLOCKWORK_GNOME_88 ||
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in_race == RACE_DWARF_GHOST_117 ||
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in_race == RACE_SPECTRAL_IKSAR_147 ||
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in_race == RACE_INVISIBLE_MAN_127 ||
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in_race == RACE_VAMPYRE_208 ||
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in_race == RACE_BROKEN_SKULL_PIRATE_333 ||
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in_race == RACE_ERUDITE_678
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) { // Male only races
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return 0;
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}
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else if (in_race == 25 || in_race == 56) {
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// Female only races
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} else if (in_race == RACE_FAIRY_25 || in_race == RACE_PIXIE_56) { // Female only races
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return 1;
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}
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else {
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// Neutral default for NPC Races
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} else { // Neutral default for NPC Races
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return 2;
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}
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}
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@ -1445,37 +1445,53 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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}
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// Racial Illusions
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else {
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SendIllusionPacket
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auto gender_id = (
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spell.max[i] > 0 &&
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(
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spell.max[i] != 3 ||
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spell.base2[i] == 0
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) ?
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(spell.max[i] - 1) :
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Mob::GetDefaultGender(spell.base[i], GetGender())
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);
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auto race_size = GetRaceGenderDefaultHeight(
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spell.base[i],
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Mob::GetDefaultGender(spell.base[i], GetGender()),
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gender_id
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);
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if (spell.max[i] > 0) {
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if (spell.base2[i] == 0) {
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SendIllusionPacket(
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spell.base[i],
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gender_id
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);
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} else {
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if (spell.max[i] != 3) {
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SendIllusionPacket(
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spell.base[i],
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gender_id,
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spell.base2[i],
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spell.max[i]
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);
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if(spell.base[i] == OGRE){
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SendAppearancePacket(AT_Size, 9);
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} else {
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SendIllusionPacket(
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spell.base[i],
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gender_id,
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spell.base2[i],
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spell.base2[i]
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);
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}
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else if(spell.base[i] == TROLL){
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SendAppearancePacket(AT_Size, 8);
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}
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else if(spell.base[i] == VAHSHIR || spell.base[i] == BARBARIAN){
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SendAppearancePacket(AT_Size, 7);
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}
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else if(spell.base[i] == HALF_ELF || spell.base[i] == WOOD_ELF || spell.base[i] == DARK_ELF || spell.base[i] == FROGLOK){
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SendAppearancePacket(AT_Size, 5);
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}
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else if(spell.base[i] == DWARF){
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SendAppearancePacket(AT_Size, 4);
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}
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else if(spell.base[i] == HALFLING || spell.base[i] == GNOME){
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SendAppearancePacket(AT_Size, 3);
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}
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else if(spell.base[i] == WOLF) {
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SendAppearancePacket(AT_Size, 2);
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}
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else{
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SendAppearancePacket(AT_Size, 6);
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} else {
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SendIllusionPacket(
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spell.base[i],
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gender_id,
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spell.base2[i],
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spell.max[i]
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);
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}
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SendAppearancePacket(AT_Size, race_size);
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}
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for (int x = EQ::textures::textureBegin; x <= EQ::textures::LastTintableTexture; x++) {
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