Set door zone to 32 bytes for consistency in copy [skip ci]

This commit is contained in:
Akkadius 2015-02-13 03:50:01 -06:00
parent da425195f9
commit 7ac7914f33
2 changed files with 15 additions and 15 deletions

View File

@ -182,7 +182,7 @@ struct PlayerCorpse_Struct {
struct Door { struct Door {
uint32 db_id; uint32 db_id;
uint8 door_id; uint8 door_id;
char zone_name[16]; char zone_name[32];
char door_name[32]; char door_name[32];
float pos_x; float pos_x;
float pos_y; float pos_y;