Set door zone to 32 bytes for consistency in copy [skip ci]

This commit is contained in:
Akkadius
2015-02-13 03:50:01 -06:00
parent da425195f9
commit 7ac7914f33
2 changed files with 15 additions and 15 deletions
+1 -1
View File
@@ -182,7 +182,7 @@ struct PlayerCorpse_Struct {
struct Door {
uint32 db_id;
uint8 door_id;
char zone_name[16];
char zone_name[32];
char door_name[32];
float pos_x;
float pos_y;