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Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
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@@ -313,6 +313,8 @@ public:
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}
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}
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double GetMaxMovementUpdateRange() const { return max_movement_update_range; }
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/**
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* Modding hooks
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*/
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@@ -332,6 +334,7 @@ private:
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bool m_ucss_available;
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bool staticzone;
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bool zone_has_current_time;
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double max_movement_update_range;
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char *long_name;
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char *map_name;
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char *short_name;
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