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Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
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@@ -31,8 +31,9 @@ public:
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virtual const EQEmu::versions::ClientVersion ClientVersion() const;
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virtual EQStreamState GetState();
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virtual void SetOpcodeManager(OpcodeManager **opm);
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virtual std::shared_ptr<EQ::Net::DaybreakConnection> GetRawConnection() const;
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virtual Stats GetStats() const;
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virtual void ResetStats();
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virtual EQStreamManagerInterface* GetManager() const;
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protected:
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std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
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