[Repositories] Add GetMaxId, Count (#2371)

* [Repositories] Add GetMaxId, Count

* Update cmake with repositories, regenerate extended repos

* Remove license from files

* Simplify receivers

* Receiver simplify remaining

* Simplify receivers final

* Pass params by const reference

* Modernize grid tables

* Remove guild members since it doesn't conform as a generatable table

* PR comment
This commit is contained in:
Chris Miles
2022-08-13 18:40:56 -05:00
committed by GitHub
parent b79e1947f1
commit 79285b1002
374 changed files with 26837 additions and 26020 deletions
+2 -2
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@@ -2667,8 +2667,8 @@ void Zone::SetQuestHotReloadQueued(bool in_quest_hot_reload_queued)
void Zone::LoadGrids()
{
zone_grids = GridRepository::GetZoneGrids(GetZoneID());
zone_grid_entries = GridEntriesRepository::GetZoneGridEntries(GetZoneID());
zone_grids = GridRepository::GetZoneGrids(content_db, GetZoneID());
zone_grid_entries = GridEntriesRepository::GetZoneGridEntries(content_db, GetZoneID());
}
Timer Zone::GetInitgridsTimer()
+2 -2
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@@ -223,8 +223,8 @@ public:
std::unordered_map<int, std::unique_ptr<AA::Ability>> aa_abilities;
std::unordered_map<int, std::unique_ptr<AA::Rank>> aa_ranks;
std::vector<GridRepository::Grid> zone_grids;
std::vector<GridEntriesRepository::GridEntry> zone_grid_entries;
std::vector<GridRepository::Grid> zone_grids;
std::vector<GridEntriesRepository::GridEntries> zone_grid_entries;
std::unordered_map<uint32, std::unique_ptr<DynamicZone>> dynamic_zone_cache;
std::unordered_map<uint32, std::unique_ptr<Expedition>> expedition_cache;