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[Repositories] Add GetMaxId, Count (#2371)
* [Repositories] Add GetMaxId, Count * Update cmake with repositories, regenerate extended repos * Remove license from files * Simplify receivers * Receiver simplify remaining * Simplify receivers final * Pass params by const reference * Modernize grid tables * Remove guild members since it doesn't conform as a generatable table * PR comment
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@@ -82,16 +82,16 @@ public:
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static PlayerTitlesets NewEntity()
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{
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PlayerTitlesets entry{};
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PlayerTitlesets e{};
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entry.id = 0;
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entry.char_id = 0;
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entry.title_set = 0;
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e.id = 0;
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e.char_id = 0;
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e.title_set = 0;
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return entry;
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return e;
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}
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static PlayerTitlesets GetPlayerTitlesetsEntry(
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static PlayerTitlesets GetPlayerTitlesets(
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const std::vector<PlayerTitlesets> &player_titlesetss,
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int player_titlesets_id
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)
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@@ -120,13 +120,13 @@ public:
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auto row = results.begin();
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if (results.RowCount() == 1) {
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PlayerTitlesets entry{};
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PlayerTitlesets e{};
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entry.id = atoi(row[0]);
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entry.char_id = atoi(row[1]);
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entry.title_set = atoi(row[2]);
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e.id = atoi(row[0]);
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e.char_id = atoi(row[1]);
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e.title_set = atoi(row[2]);
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return entry;
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return e;
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}
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return NewEntity();
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@@ -151,23 +151,23 @@ public:
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static int UpdateOne(
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Database& db,
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PlayerTitlesets player_titlesets_entry
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const PlayerTitlesets &e
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)
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{
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std::vector<std::string> update_values;
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std::vector<std::string> v;
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auto columns = Columns();
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update_values.push_back(columns[1] + " = " + std::to_string(player_titlesets_entry.char_id));
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update_values.push_back(columns[2] + " = " + std::to_string(player_titlesets_entry.title_set));
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v.push_back(columns[1] + " = " + std::to_string(e.char_id));
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v.push_back(columns[2] + " = " + std::to_string(e.title_set));
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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Strings::Implode(", ", update_values),
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Strings::Implode(", ", v),
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PrimaryKey(),
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player_titlesets_entry.id
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e.id
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)
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);
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@@ -176,51 +176,51 @@ public:
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static PlayerTitlesets InsertOne(
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Database& db,
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PlayerTitlesets player_titlesets_entry
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PlayerTitlesets e
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)
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{
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std::vector<std::string> insert_values;
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std::vector<std::string> v;
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insert_values.push_back(std::to_string(player_titlesets_entry.id));
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insert_values.push_back(std::to_string(player_titlesets_entry.char_id));
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insert_values.push_back(std::to_string(player_titlesets_entry.title_set));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.char_id));
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v.push_back(std::to_string(e.title_set));
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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Strings::Implode(",", insert_values)
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Strings::Implode(",", v)
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)
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);
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if (results.Success()) {
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player_titlesets_entry.id = results.LastInsertedID();
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return player_titlesets_entry;
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e.id = results.LastInsertedID();
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return e;
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}
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player_titlesets_entry = NewEntity();
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e = NewEntity();
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return player_titlesets_entry;
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return e;
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}
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static int InsertMany(
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Database& db,
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std::vector<PlayerTitlesets> player_titlesets_entries
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const std::vector<PlayerTitlesets> &entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &player_titlesets_entry: player_titlesets_entries) {
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std::vector<std::string> insert_values;
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for (auto &e: entries) {
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std::vector<std::string> v;
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insert_values.push_back(std::to_string(player_titlesets_entry.id));
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insert_values.push_back(std::to_string(player_titlesets_entry.char_id));
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insert_values.push_back(std::to_string(player_titlesets_entry.title_set));
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v.push_back(std::to_string(e.id));
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v.push_back(std::to_string(e.char_id));
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v.push_back(std::to_string(e.title_set));
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insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")");
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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std::vector<std::string> insert_values;
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std::vector<std::string> v;
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -247,19 +247,19 @@ public:
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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PlayerTitlesets entry{};
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PlayerTitlesets e{};
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entry.id = atoi(row[0]);
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entry.char_id = atoi(row[1]);
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entry.title_set = atoi(row[2]);
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e.id = atoi(row[0]);
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e.char_id = atoi(row[1]);
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e.title_set = atoi(row[2]);
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all_entries.push_back(entry);
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static std::vector<PlayerTitlesets> GetWhere(Database& db, std::string where_filter)
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static std::vector<PlayerTitlesets> GetWhere(Database& db, const std::string &where_filter)
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{
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std::vector<PlayerTitlesets> all_entries;
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@@ -274,19 +274,19 @@ public:
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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PlayerTitlesets entry{};
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PlayerTitlesets e{};
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entry.id = atoi(row[0]);
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entry.char_id = atoi(row[1]);
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entry.title_set = atoi(row[2]);
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e.id = atoi(row[0]);
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e.char_id = atoi(row[1]);
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e.title_set = atoi(row[2]);
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all_entries.push_back(entry);
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static int DeleteWhere(Database& db, std::string where_filter)
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static int DeleteWhere(Database& db, const std::string &where_filter)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -311,6 +311,32 @@ public:
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int64 GetMaxId(Database& db)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT COALESCE(MAX({}), 0) FROM {}",
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PrimaryKey(),
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TableName()
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)
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);
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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}
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static int64 Count(Database& db, const std::string &where_filter = "")
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT COUNT(*) FROM {} {}",
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TableName(),
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(where_filter.empty() ? "" : "WHERE " + where_filter)
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)
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);
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return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
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}
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};
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#endif //EQEMU_BASE_PLAYER_TITLESETS_REPOSITORY_H
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