[Repositories] Add GetMaxId, Count (#2371)

* [Repositories] Add GetMaxId, Count

* Update cmake with repositories, regenerate extended repos

* Remove license from files

* Simplify receivers

* Receiver simplify remaining

* Simplify receivers final

* Pass params by const reference

* Modernize grid tables

* Remove guild members since it doesn't conform as a generatable table

* PR comment
This commit is contained in:
Chris Miles
2022-08-13 18:40:56 -05:00
committed by GitHub
parent b79e1947f1
commit 79285b1002
374 changed files with 26837 additions and 26020 deletions
+304 -278
View File
@@ -181,49 +181,49 @@ public:
static Doors NewEntity()
{
Doors entry{};
Doors e{};
entry.id = 0;
entry.doorid = 0;
entry.zone = "";
entry.version = 0;
entry.name = "";
entry.pos_y = 0;
entry.pos_x = 0;
entry.pos_z = 0;
entry.heading = 0;
entry.opentype = 0;
entry.guild = 0;
entry.lockpick = 0;
entry.keyitem = 0;
entry.nokeyring = 0;
entry.triggerdoor = 0;
entry.triggertype = 0;
entry.disable_timer = 0;
entry.doorisopen = 0;
entry.door_param = 0;
entry.dest_zone = "NONE";
entry.dest_instance = 0;
entry.dest_x = 0;
entry.dest_y = 0;
entry.dest_z = 0;
entry.dest_heading = 0;
entry.invert_state = 0;
entry.incline = 0;
entry.size = 100;
entry.buffer = 0;
entry.client_version_mask = 4294967295;
entry.is_ldon_door = 0;
entry.dz_switch_id = 0;
entry.min_expansion = -1;
entry.max_expansion = -1;
entry.content_flags = "";
entry.content_flags_disabled = "";
e.id = 0;
e.doorid = 0;
e.zone = "";
e.version = 0;
e.name = "";
e.pos_y = 0;
e.pos_x = 0;
e.pos_z = 0;
e.heading = 0;
e.opentype = 0;
e.guild = 0;
e.lockpick = 0;
e.keyitem = 0;
e.nokeyring = 0;
e.triggerdoor = 0;
e.triggertype = 0;
e.disable_timer = 0;
e.doorisopen = 0;
e.door_param = 0;
e.dest_zone = "NONE";
e.dest_instance = 0;
e.dest_x = 0;
e.dest_y = 0;
e.dest_z = 0;
e.dest_heading = 0;
e.invert_state = 0;
e.incline = 0;
e.size = 100;
e.buffer = 0;
e.client_version_mask = 4294967295;
e.is_ldon_door = 0;
e.dz_switch_id = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return entry;
return e;
}
static Doors GetDoorsEntry(
static Doors GetDoors(
const std::vector<Doors> &doorss,
int doors_id
)
@@ -252,46 +252,46 @@ public:
auto row = results.begin();
if (results.RowCount() == 1) {
Doors entry{};
Doors e{};
entry.id = atoi(row[0]);
entry.doorid = atoi(row[1]);
entry.zone = row[2] ? row[2] : "";
entry.version = atoi(row[3]);
entry.name = row[4] ? row[4] : "";
entry.pos_y = static_cast<float>(atof(row[5]));
entry.pos_x = static_cast<float>(atof(row[6]));
entry.pos_z = static_cast<float>(atof(row[7]));
entry.heading = static_cast<float>(atof(row[8]));
entry.opentype = atoi(row[9]);
entry.guild = atoi(row[10]);
entry.lockpick = atoi(row[11]);
entry.keyitem = atoi(row[12]);
entry.nokeyring = atoi(row[13]);
entry.triggerdoor = atoi(row[14]);
entry.triggertype = atoi(row[15]);
entry.disable_timer = atoi(row[16]);
entry.doorisopen = atoi(row[17]);
entry.door_param = atoi(row[18]);
entry.dest_zone = row[19] ? row[19] : "";
entry.dest_instance = atoi(row[20]);
entry.dest_x = static_cast<float>(atof(row[21]));
entry.dest_y = static_cast<float>(atof(row[22]));
entry.dest_z = static_cast<float>(atof(row[23]));
entry.dest_heading = static_cast<float>(atof(row[24]));
entry.invert_state = atoi(row[25]);
entry.incline = atoi(row[26]);
entry.size = atoi(row[27]);
entry.buffer = static_cast<float>(atof(row[28]));
entry.client_version_mask = atoi(row[29]);
entry.is_ldon_door = atoi(row[30]);
entry.dz_switch_id = atoi(row[31]);
entry.min_expansion = atoi(row[32]);
entry.max_expansion = atoi(row[33]);
entry.content_flags = row[34] ? row[34] : "";
entry.content_flags_disabled = row[35] ? row[35] : "";
e.id = atoi(row[0]);
e.doorid = atoi(row[1]);
e.zone = row[2] ? row[2] : "";
e.version = atoi(row[3]);
e.name = row[4] ? row[4] : "";
e.pos_y = static_cast<float>(atof(row[5]));
e.pos_x = static_cast<float>(atof(row[6]));
e.pos_z = static_cast<float>(atof(row[7]));
e.heading = static_cast<float>(atof(row[8]));
e.opentype = atoi(row[9]);
e.guild = atoi(row[10]);
e.lockpick = atoi(row[11]);
e.keyitem = atoi(row[12]);
e.nokeyring = atoi(row[13]);
e.triggerdoor = atoi(row[14]);
e.triggertype = atoi(row[15]);
e.disable_timer = atoi(row[16]);
e.doorisopen = atoi(row[17]);
e.door_param = atoi(row[18]);
e.dest_zone = row[19] ? row[19] : "";
e.dest_instance = atoi(row[20]);
e.dest_x = static_cast<float>(atof(row[21]));
e.dest_y = static_cast<float>(atof(row[22]));
e.dest_z = static_cast<float>(atof(row[23]));
e.dest_heading = static_cast<float>(atof(row[24]));
e.invert_state = atoi(row[25]);
e.incline = atoi(row[26]);
e.size = atoi(row[27]);
e.buffer = static_cast<float>(atof(row[28]));
e.client_version_mask = atoi(row[29]);
e.is_ldon_door = atoi(row[30]);
e.dz_switch_id = atoi(row[31]);
e.min_expansion = atoi(row[32]);
e.max_expansion = atoi(row[33]);
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
return entry;
return e;
}
return NewEntity();
@@ -316,56 +316,56 @@ public:
static int UpdateOne(
Database& db,
Doors doors_entry
const Doors &e
)
{
std::vector<std::string> update_values;
std::vector<std::string> v;
auto columns = Columns();
update_values.push_back(columns[1] + " = " + std::to_string(doors_entry.doorid));
update_values.push_back(columns[2] + " = '" + Strings::Escape(doors_entry.zone) + "'");
update_values.push_back(columns[3] + " = " + std::to_string(doors_entry.version));
update_values.push_back(columns[4] + " = '" + Strings::Escape(doors_entry.name) + "'");
update_values.push_back(columns[5] + " = " + std::to_string(doors_entry.pos_y));
update_values.push_back(columns[6] + " = " + std::to_string(doors_entry.pos_x));
update_values.push_back(columns[7] + " = " + std::to_string(doors_entry.pos_z));
update_values.push_back(columns[8] + " = " + std::to_string(doors_entry.heading));
update_values.push_back(columns[9] + " = " + std::to_string(doors_entry.opentype));
update_values.push_back(columns[10] + " = " + std::to_string(doors_entry.guild));
update_values.push_back(columns[11] + " = " + std::to_string(doors_entry.lockpick));
update_values.push_back(columns[12] + " = " + std::to_string(doors_entry.keyitem));
update_values.push_back(columns[13] + " = " + std::to_string(doors_entry.nokeyring));
update_values.push_back(columns[14] + " = " + std::to_string(doors_entry.triggerdoor));
update_values.push_back(columns[15] + " = " + std::to_string(doors_entry.triggertype));
update_values.push_back(columns[16] + " = " + std::to_string(doors_entry.disable_timer));
update_values.push_back(columns[17] + " = " + std::to_string(doors_entry.doorisopen));
update_values.push_back(columns[18] + " = " + std::to_string(doors_entry.door_param));
update_values.push_back(columns[19] + " = '" + Strings::Escape(doors_entry.dest_zone) + "'");
update_values.push_back(columns[20] + " = " + std::to_string(doors_entry.dest_instance));
update_values.push_back(columns[21] + " = " + std::to_string(doors_entry.dest_x));
update_values.push_back(columns[22] + " = " + std::to_string(doors_entry.dest_y));
update_values.push_back(columns[23] + " = " + std::to_string(doors_entry.dest_z));
update_values.push_back(columns[24] + " = " + std::to_string(doors_entry.dest_heading));
update_values.push_back(columns[25] + " = " + std::to_string(doors_entry.invert_state));
update_values.push_back(columns[26] + " = " + std::to_string(doors_entry.incline));
update_values.push_back(columns[27] + " = " + std::to_string(doors_entry.size));
update_values.push_back(columns[28] + " = " + std::to_string(doors_entry.buffer));
update_values.push_back(columns[29] + " = " + std::to_string(doors_entry.client_version_mask));
update_values.push_back(columns[30] + " = " + std::to_string(doors_entry.is_ldon_door));
update_values.push_back(columns[31] + " = " + std::to_string(doors_entry.dz_switch_id));
update_values.push_back(columns[32] + " = " + std::to_string(doors_entry.min_expansion));
update_values.push_back(columns[33] + " = " + std::to_string(doors_entry.max_expansion));
update_values.push_back(columns[34] + " = '" + Strings::Escape(doors_entry.content_flags) + "'");
update_values.push_back(columns[35] + " = '" + Strings::Escape(doors_entry.content_flags_disabled) + "'");
v.push_back(columns[1] + " = " + std::to_string(e.doorid));
v.push_back(columns[2] + " = '" + Strings::Escape(e.zone) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.version));
v.push_back(columns[4] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.pos_y));
v.push_back(columns[6] + " = " + std::to_string(e.pos_x));
v.push_back(columns[7] + " = " + std::to_string(e.pos_z));
v.push_back(columns[8] + " = " + std::to_string(e.heading));
v.push_back(columns[9] + " = " + std::to_string(e.opentype));
v.push_back(columns[10] + " = " + std::to_string(e.guild));
v.push_back(columns[11] + " = " + std::to_string(e.lockpick));
v.push_back(columns[12] + " = " + std::to_string(e.keyitem));
v.push_back(columns[13] + " = " + std::to_string(e.nokeyring));
v.push_back(columns[14] + " = " + std::to_string(e.triggerdoor));
v.push_back(columns[15] + " = " + std::to_string(e.triggertype));
v.push_back(columns[16] + " = " + std::to_string(e.disable_timer));
v.push_back(columns[17] + " = " + std::to_string(e.doorisopen));
v.push_back(columns[18] + " = " + std::to_string(e.door_param));
v.push_back(columns[19] + " = '" + Strings::Escape(e.dest_zone) + "'");
v.push_back(columns[20] + " = " + std::to_string(e.dest_instance));
v.push_back(columns[21] + " = " + std::to_string(e.dest_x));
v.push_back(columns[22] + " = " + std::to_string(e.dest_y));
v.push_back(columns[23] + " = " + std::to_string(e.dest_z));
v.push_back(columns[24] + " = " + std::to_string(e.dest_heading));
v.push_back(columns[25] + " = " + std::to_string(e.invert_state));
v.push_back(columns[26] + " = " + std::to_string(e.incline));
v.push_back(columns[27] + " = " + std::to_string(e.size));
v.push_back(columns[28] + " = " + std::to_string(e.buffer));
v.push_back(columns[29] + " = " + std::to_string(e.client_version_mask));
v.push_back(columns[30] + " = " + std::to_string(e.is_ldon_door));
v.push_back(columns[31] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[32] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[33] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[34] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[35] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", update_values),
Strings::Implode(", ", v),
PrimaryKey(),
doors_entry.id
e.id
)
);
@@ -374,117 +374,117 @@ public:
static Doors InsertOne(
Database& db,
Doors doors_entry
Doors e
)
{
std::vector<std::string> insert_values;
std::vector<std::string> v;
insert_values.push_back(std::to_string(doors_entry.id));
insert_values.push_back(std::to_string(doors_entry.doorid));
insert_values.push_back("'" + Strings::Escape(doors_entry.zone) + "'");
insert_values.push_back(std::to_string(doors_entry.version));
insert_values.push_back("'" + Strings::Escape(doors_entry.name) + "'");
insert_values.push_back(std::to_string(doors_entry.pos_y));
insert_values.push_back(std::to_string(doors_entry.pos_x));
insert_values.push_back(std::to_string(doors_entry.pos_z));
insert_values.push_back(std::to_string(doors_entry.heading));
insert_values.push_back(std::to_string(doors_entry.opentype));
insert_values.push_back(std::to_string(doors_entry.guild));
insert_values.push_back(std::to_string(doors_entry.lockpick));
insert_values.push_back(std::to_string(doors_entry.keyitem));
insert_values.push_back(std::to_string(doors_entry.nokeyring));
insert_values.push_back(std::to_string(doors_entry.triggerdoor));
insert_values.push_back(std::to_string(doors_entry.triggertype));
insert_values.push_back(std::to_string(doors_entry.disable_timer));
insert_values.push_back(std::to_string(doors_entry.doorisopen));
insert_values.push_back(std::to_string(doors_entry.door_param));
insert_values.push_back("'" + Strings::Escape(doors_entry.dest_zone) + "'");
insert_values.push_back(std::to_string(doors_entry.dest_instance));
insert_values.push_back(std::to_string(doors_entry.dest_x));
insert_values.push_back(std::to_string(doors_entry.dest_y));
insert_values.push_back(std::to_string(doors_entry.dest_z));
insert_values.push_back(std::to_string(doors_entry.dest_heading));
insert_values.push_back(std::to_string(doors_entry.invert_state));
insert_values.push_back(std::to_string(doors_entry.incline));
insert_values.push_back(std::to_string(doors_entry.size));
insert_values.push_back(std::to_string(doors_entry.buffer));
insert_values.push_back(std::to_string(doors_entry.client_version_mask));
insert_values.push_back(std::to_string(doors_entry.is_ldon_door));
insert_values.push_back(std::to_string(doors_entry.dz_switch_id));
insert_values.push_back(std::to_string(doors_entry.min_expansion));
insert_values.push_back(std::to_string(doors_entry.max_expansion));
insert_values.push_back("'" + Strings::Escape(doors_entry.content_flags) + "'");
insert_values.push_back("'" + Strings::Escape(doors_entry.content_flags_disabled) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.doorid));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.pos_y));
v.push_back(std::to_string(e.pos_x));
v.push_back(std::to_string(e.pos_z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.opentype));
v.push_back(std::to_string(e.guild));
v.push_back(std::to_string(e.lockpick));
v.push_back(std::to_string(e.keyitem));
v.push_back(std::to_string(e.nokeyring));
v.push_back(std::to_string(e.triggerdoor));
v.push_back(std::to_string(e.triggertype));
v.push_back(std::to_string(e.disable_timer));
v.push_back(std::to_string(e.doorisopen));
v.push_back(std::to_string(e.door_param));
v.push_back("'" + Strings::Escape(e.dest_zone) + "'");
v.push_back(std::to_string(e.dest_instance));
v.push_back(std::to_string(e.dest_x));
v.push_back(std::to_string(e.dest_y));
v.push_back(std::to_string(e.dest_z));
v.push_back(std::to_string(e.dest_heading));
v.push_back(std::to_string(e.invert_state));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.size));
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", insert_values)
Strings::Implode(",", v)
)
);
if (results.Success()) {
doors_entry.id = results.LastInsertedID();
return doors_entry;
e.id = results.LastInsertedID();
return e;
}
doors_entry = NewEntity();
e = NewEntity();
return doors_entry;
return e;
}
static int InsertMany(
Database& db,
std::vector<Doors> doors_entries
const std::vector<Doors> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &doors_entry: doors_entries) {
std::vector<std::string> insert_values;
for (auto &e: entries) {
std::vector<std::string> v;
insert_values.push_back(std::to_string(doors_entry.id));
insert_values.push_back(std::to_string(doors_entry.doorid));
insert_values.push_back("'" + Strings::Escape(doors_entry.zone) + "'");
insert_values.push_back(std::to_string(doors_entry.version));
insert_values.push_back("'" + Strings::Escape(doors_entry.name) + "'");
insert_values.push_back(std::to_string(doors_entry.pos_y));
insert_values.push_back(std::to_string(doors_entry.pos_x));
insert_values.push_back(std::to_string(doors_entry.pos_z));
insert_values.push_back(std::to_string(doors_entry.heading));
insert_values.push_back(std::to_string(doors_entry.opentype));
insert_values.push_back(std::to_string(doors_entry.guild));
insert_values.push_back(std::to_string(doors_entry.lockpick));
insert_values.push_back(std::to_string(doors_entry.keyitem));
insert_values.push_back(std::to_string(doors_entry.nokeyring));
insert_values.push_back(std::to_string(doors_entry.triggerdoor));
insert_values.push_back(std::to_string(doors_entry.triggertype));
insert_values.push_back(std::to_string(doors_entry.disable_timer));
insert_values.push_back(std::to_string(doors_entry.doorisopen));
insert_values.push_back(std::to_string(doors_entry.door_param));
insert_values.push_back("'" + Strings::Escape(doors_entry.dest_zone) + "'");
insert_values.push_back(std::to_string(doors_entry.dest_instance));
insert_values.push_back(std::to_string(doors_entry.dest_x));
insert_values.push_back(std::to_string(doors_entry.dest_y));
insert_values.push_back(std::to_string(doors_entry.dest_z));
insert_values.push_back(std::to_string(doors_entry.dest_heading));
insert_values.push_back(std::to_string(doors_entry.invert_state));
insert_values.push_back(std::to_string(doors_entry.incline));
insert_values.push_back(std::to_string(doors_entry.size));
insert_values.push_back(std::to_string(doors_entry.buffer));
insert_values.push_back(std::to_string(doors_entry.client_version_mask));
insert_values.push_back(std::to_string(doors_entry.is_ldon_door));
insert_values.push_back(std::to_string(doors_entry.dz_switch_id));
insert_values.push_back(std::to_string(doors_entry.min_expansion));
insert_values.push_back(std::to_string(doors_entry.max_expansion));
insert_values.push_back("'" + Strings::Escape(doors_entry.content_flags) + "'");
insert_values.push_back("'" + Strings::Escape(doors_entry.content_flags_disabled) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.doorid));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.pos_y));
v.push_back(std::to_string(e.pos_x));
v.push_back(std::to_string(e.pos_z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.opentype));
v.push_back(std::to_string(e.guild));
v.push_back(std::to_string(e.lockpick));
v.push_back(std::to_string(e.keyitem));
v.push_back(std::to_string(e.nokeyring));
v.push_back(std::to_string(e.triggerdoor));
v.push_back(std::to_string(e.triggertype));
v.push_back(std::to_string(e.disable_timer));
v.push_back(std::to_string(e.doorisopen));
v.push_back(std::to_string(e.door_param));
v.push_back("'" + Strings::Escape(e.dest_zone) + "'");
v.push_back(std::to_string(e.dest_instance));
v.push_back(std::to_string(e.dest_x));
v.push_back(std::to_string(e.dest_y));
v.push_back(std::to_string(e.dest_z));
v.push_back(std::to_string(e.dest_heading));
v.push_back(std::to_string(e.invert_state));
v.push_back(std::to_string(e.incline));
v.push_back(std::to_string(e.size));
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> insert_values;
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
@@ -511,52 +511,52 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Doors entry{};
Doors e{};
entry.id = atoi(row[0]);
entry.doorid = atoi(row[1]);
entry.zone = row[2] ? row[2] : "";
entry.version = atoi(row[3]);
entry.name = row[4] ? row[4] : "";
entry.pos_y = static_cast<float>(atof(row[5]));
entry.pos_x = static_cast<float>(atof(row[6]));
entry.pos_z = static_cast<float>(atof(row[7]));
entry.heading = static_cast<float>(atof(row[8]));
entry.opentype = atoi(row[9]);
entry.guild = atoi(row[10]);
entry.lockpick = atoi(row[11]);
entry.keyitem = atoi(row[12]);
entry.nokeyring = atoi(row[13]);
entry.triggerdoor = atoi(row[14]);
entry.triggertype = atoi(row[15]);
entry.disable_timer = atoi(row[16]);
entry.doorisopen = atoi(row[17]);
entry.door_param = atoi(row[18]);
entry.dest_zone = row[19] ? row[19] : "";
entry.dest_instance = atoi(row[20]);
entry.dest_x = static_cast<float>(atof(row[21]));
entry.dest_y = static_cast<float>(atof(row[22]));
entry.dest_z = static_cast<float>(atof(row[23]));
entry.dest_heading = static_cast<float>(atof(row[24]));
entry.invert_state = atoi(row[25]);
entry.incline = atoi(row[26]);
entry.size = atoi(row[27]);
entry.buffer = static_cast<float>(atof(row[28]));
entry.client_version_mask = atoi(row[29]);
entry.is_ldon_door = atoi(row[30]);
entry.dz_switch_id = atoi(row[31]);
entry.min_expansion = atoi(row[32]);
entry.max_expansion = atoi(row[33]);
entry.content_flags = row[34] ? row[34] : "";
entry.content_flags_disabled = row[35] ? row[35] : "";
e.id = atoi(row[0]);
e.doorid = atoi(row[1]);
e.zone = row[2] ? row[2] : "";
e.version = atoi(row[3]);
e.name = row[4] ? row[4] : "";
e.pos_y = static_cast<float>(atof(row[5]));
e.pos_x = static_cast<float>(atof(row[6]));
e.pos_z = static_cast<float>(atof(row[7]));
e.heading = static_cast<float>(atof(row[8]));
e.opentype = atoi(row[9]);
e.guild = atoi(row[10]);
e.lockpick = atoi(row[11]);
e.keyitem = atoi(row[12]);
e.nokeyring = atoi(row[13]);
e.triggerdoor = atoi(row[14]);
e.triggertype = atoi(row[15]);
e.disable_timer = atoi(row[16]);
e.doorisopen = atoi(row[17]);
e.door_param = atoi(row[18]);
e.dest_zone = row[19] ? row[19] : "";
e.dest_instance = atoi(row[20]);
e.dest_x = static_cast<float>(atof(row[21]));
e.dest_y = static_cast<float>(atof(row[22]));
e.dest_z = static_cast<float>(atof(row[23]));
e.dest_heading = static_cast<float>(atof(row[24]));
e.invert_state = atoi(row[25]);
e.incline = atoi(row[26]);
e.size = atoi(row[27]);
e.buffer = static_cast<float>(atof(row[28]));
e.client_version_mask = atoi(row[29]);
e.is_ldon_door = atoi(row[30]);
e.dz_switch_id = atoi(row[31]);
e.min_expansion = atoi(row[32]);
e.max_expansion = atoi(row[33]);
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
all_entries.push_back(entry);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Doors> GetWhere(Database& db, std::string where_filter)
static std::vector<Doors> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Doors> all_entries;
@@ -571,52 +571,52 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Doors entry{};
Doors e{};
entry.id = atoi(row[0]);
entry.doorid = atoi(row[1]);
entry.zone = row[2] ? row[2] : "";
entry.version = atoi(row[3]);
entry.name = row[4] ? row[4] : "";
entry.pos_y = static_cast<float>(atof(row[5]));
entry.pos_x = static_cast<float>(atof(row[6]));
entry.pos_z = static_cast<float>(atof(row[7]));
entry.heading = static_cast<float>(atof(row[8]));
entry.opentype = atoi(row[9]);
entry.guild = atoi(row[10]);
entry.lockpick = atoi(row[11]);
entry.keyitem = atoi(row[12]);
entry.nokeyring = atoi(row[13]);
entry.triggerdoor = atoi(row[14]);
entry.triggertype = atoi(row[15]);
entry.disable_timer = atoi(row[16]);
entry.doorisopen = atoi(row[17]);
entry.door_param = atoi(row[18]);
entry.dest_zone = row[19] ? row[19] : "";
entry.dest_instance = atoi(row[20]);
entry.dest_x = static_cast<float>(atof(row[21]));
entry.dest_y = static_cast<float>(atof(row[22]));
entry.dest_z = static_cast<float>(atof(row[23]));
entry.dest_heading = static_cast<float>(atof(row[24]));
entry.invert_state = atoi(row[25]);
entry.incline = atoi(row[26]);
entry.size = atoi(row[27]);
entry.buffer = static_cast<float>(atof(row[28]));
entry.client_version_mask = atoi(row[29]);
entry.is_ldon_door = atoi(row[30]);
entry.dz_switch_id = atoi(row[31]);
entry.min_expansion = atoi(row[32]);
entry.max_expansion = atoi(row[33]);
entry.content_flags = row[34] ? row[34] : "";
entry.content_flags_disabled = row[35] ? row[35] : "";
e.id = atoi(row[0]);
e.doorid = atoi(row[1]);
e.zone = row[2] ? row[2] : "";
e.version = atoi(row[3]);
e.name = row[4] ? row[4] : "";
e.pos_y = static_cast<float>(atof(row[5]));
e.pos_x = static_cast<float>(atof(row[6]));
e.pos_z = static_cast<float>(atof(row[7]));
e.heading = static_cast<float>(atof(row[8]));
e.opentype = atoi(row[9]);
e.guild = atoi(row[10]);
e.lockpick = atoi(row[11]);
e.keyitem = atoi(row[12]);
e.nokeyring = atoi(row[13]);
e.triggerdoor = atoi(row[14]);
e.triggertype = atoi(row[15]);
e.disable_timer = atoi(row[16]);
e.doorisopen = atoi(row[17]);
e.door_param = atoi(row[18]);
e.dest_zone = row[19] ? row[19] : "";
e.dest_instance = atoi(row[20]);
e.dest_x = static_cast<float>(atof(row[21]));
e.dest_y = static_cast<float>(atof(row[22]));
e.dest_z = static_cast<float>(atof(row[23]));
e.dest_heading = static_cast<float>(atof(row[24]));
e.invert_state = atoi(row[25]);
e.incline = atoi(row[26]);
e.size = atoi(row[27]);
e.buffer = static_cast<float>(atof(row[28]));
e.client_version_mask = atoi(row[29]);
e.is_ldon_door = atoi(row[30]);
e.dz_switch_id = atoi(row[31]);
e.min_expansion = atoi(row[32]);
e.max_expansion = atoi(row[33]);
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
all_entries.push_back(entry);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, std::string where_filter)
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
@@ -641,6 +641,32 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_DOORS_REPOSITORY_H