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[Repositories] Add GetMaxId, Count (#2371)
* [Repositories] Add GetMaxId, Count * Update cmake with repositories, regenerate extended repos * Remove license from files * Simplify receivers * Receiver simplify remaining * Simplify receivers final * Pass params by const reference * Modernize grid tables * Remove guild members since it doesn't conform as a generatable table * PR comment
This commit is contained in:
@@ -124,30 +124,30 @@ public:
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static CharacterBuffs NewEntity()
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{
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CharacterBuffs entry{};
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CharacterBuffs e{};
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entry.character_id = 0;
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entry.slot_id = 0;
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entry.spell_id = 0;
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entry.caster_level = 0;
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entry.caster_name = "";
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entry.ticsremaining = 0;
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entry.counters = 0;
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entry.numhits = 0;
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entry.melee_rune = 0;
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entry.magic_rune = 0;
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entry.persistent = 0;
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entry.dot_rune = 0;
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entry.caston_x = 0;
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entry.caston_y = 0;
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entry.caston_z = 0;
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entry.ExtraDIChance = 0;
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entry.instrument_mod = 10;
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e.character_id = 0;
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e.slot_id = 0;
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e.spell_id = 0;
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e.caster_level = 0;
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e.caster_name = "";
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e.ticsremaining = 0;
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e.counters = 0;
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e.numhits = 0;
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e.melee_rune = 0;
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e.magic_rune = 0;
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e.persistent = 0;
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e.dot_rune = 0;
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e.caston_x = 0;
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e.caston_y = 0;
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e.caston_z = 0;
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e.ExtraDIChance = 0;
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e.instrument_mod = 10;
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return entry;
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return e;
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}
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static CharacterBuffs GetCharacterBuffsEntry(
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static CharacterBuffs GetCharacterBuffs(
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const std::vector<CharacterBuffs> &character_buffss,
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int character_buffs_id
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)
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@@ -176,27 +176,27 @@ public:
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auto row = results.begin();
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if (results.RowCount() == 1) {
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CharacterBuffs entry{};
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CharacterBuffs e{};
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entry.character_id = atoi(row[0]);
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entry.slot_id = atoi(row[1]);
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entry.spell_id = atoi(row[2]);
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entry.caster_level = atoi(row[3]);
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entry.caster_name = row[4] ? row[4] : "";
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entry.ticsremaining = atoi(row[5]);
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entry.counters = atoi(row[6]);
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entry.numhits = atoi(row[7]);
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entry.melee_rune = atoi(row[8]);
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entry.magic_rune = atoi(row[9]);
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entry.persistent = atoi(row[10]);
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entry.dot_rune = atoi(row[11]);
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entry.caston_x = atoi(row[12]);
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entry.caston_y = atoi(row[13]);
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entry.caston_z = atoi(row[14]);
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entry.ExtraDIChance = atoi(row[15]);
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entry.instrument_mod = atoi(row[16]);
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e.character_id = atoi(row[0]);
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e.slot_id = atoi(row[1]);
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e.spell_id = atoi(row[2]);
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e.caster_level = atoi(row[3]);
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e.caster_name = row[4] ? row[4] : "";
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e.ticsremaining = atoi(row[5]);
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e.counters = atoi(row[6]);
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e.numhits = atoi(row[7]);
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e.melee_rune = atoi(row[8]);
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e.magic_rune = atoi(row[9]);
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e.persistent = atoi(row[10]);
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e.dot_rune = atoi(row[11]);
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e.caston_x = atoi(row[12]);
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e.caston_y = atoi(row[13]);
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e.caston_z = atoi(row[14]);
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e.ExtraDIChance = atoi(row[15]);
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e.instrument_mod = atoi(row[16]);
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return entry;
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return e;
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}
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return NewEntity();
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@@ -221,38 +221,38 @@ public:
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static int UpdateOne(
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Database& db,
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CharacterBuffs character_buffs_entry
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const CharacterBuffs &e
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)
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{
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std::vector<std::string> update_values;
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std::vector<std::string> v;
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auto columns = Columns();
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update_values.push_back(columns[0] + " = " + std::to_string(character_buffs_entry.character_id));
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update_values.push_back(columns[1] + " = " + std::to_string(character_buffs_entry.slot_id));
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update_values.push_back(columns[2] + " = " + std::to_string(character_buffs_entry.spell_id));
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update_values.push_back(columns[3] + " = " + std::to_string(character_buffs_entry.caster_level));
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update_values.push_back(columns[4] + " = '" + Strings::Escape(character_buffs_entry.caster_name) + "'");
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update_values.push_back(columns[5] + " = " + std::to_string(character_buffs_entry.ticsremaining));
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update_values.push_back(columns[6] + " = " + std::to_string(character_buffs_entry.counters));
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update_values.push_back(columns[7] + " = " + std::to_string(character_buffs_entry.numhits));
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update_values.push_back(columns[8] + " = " + std::to_string(character_buffs_entry.melee_rune));
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update_values.push_back(columns[9] + " = " + std::to_string(character_buffs_entry.magic_rune));
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update_values.push_back(columns[10] + " = " + std::to_string(character_buffs_entry.persistent));
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update_values.push_back(columns[11] + " = " + std::to_string(character_buffs_entry.dot_rune));
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update_values.push_back(columns[12] + " = " + std::to_string(character_buffs_entry.caston_x));
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update_values.push_back(columns[13] + " = " + std::to_string(character_buffs_entry.caston_y));
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update_values.push_back(columns[14] + " = " + std::to_string(character_buffs_entry.caston_z));
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update_values.push_back(columns[15] + " = " + std::to_string(character_buffs_entry.ExtraDIChance));
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update_values.push_back(columns[16] + " = " + std::to_string(character_buffs_entry.instrument_mod));
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v.push_back(columns[0] + " = " + std::to_string(e.character_id));
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v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
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v.push_back(columns[2] + " = " + std::to_string(e.spell_id));
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v.push_back(columns[3] + " = " + std::to_string(e.caster_level));
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v.push_back(columns[4] + " = '" + Strings::Escape(e.caster_name) + "'");
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v.push_back(columns[5] + " = " + std::to_string(e.ticsremaining));
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v.push_back(columns[6] + " = " + std::to_string(e.counters));
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v.push_back(columns[7] + " = " + std::to_string(e.numhits));
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v.push_back(columns[8] + " = " + std::to_string(e.melee_rune));
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v.push_back(columns[9] + " = " + std::to_string(e.magic_rune));
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v.push_back(columns[10] + " = " + std::to_string(e.persistent));
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v.push_back(columns[11] + " = " + std::to_string(e.dot_rune));
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v.push_back(columns[12] + " = " + std::to_string(e.caston_x));
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v.push_back(columns[13] + " = " + std::to_string(e.caston_y));
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v.push_back(columns[14] + " = " + std::to_string(e.caston_z));
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v.push_back(columns[15] + " = " + std::to_string(e.ExtraDIChance));
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v.push_back(columns[16] + " = " + std::to_string(e.instrument_mod));
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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Strings::Implode(", ", update_values),
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Strings::Implode(", ", v),
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PrimaryKey(),
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character_buffs_entry.character_id
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e.character_id
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)
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);
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@@ -261,79 +261,79 @@ public:
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static CharacterBuffs InsertOne(
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Database& db,
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CharacterBuffs character_buffs_entry
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CharacterBuffs e
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)
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{
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std::vector<std::string> insert_values;
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std::vector<std::string> v;
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insert_values.push_back(std::to_string(character_buffs_entry.character_id));
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insert_values.push_back(std::to_string(character_buffs_entry.slot_id));
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insert_values.push_back(std::to_string(character_buffs_entry.spell_id));
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insert_values.push_back(std::to_string(character_buffs_entry.caster_level));
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insert_values.push_back("'" + Strings::Escape(character_buffs_entry.caster_name) + "'");
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insert_values.push_back(std::to_string(character_buffs_entry.ticsremaining));
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insert_values.push_back(std::to_string(character_buffs_entry.counters));
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insert_values.push_back(std::to_string(character_buffs_entry.numhits));
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insert_values.push_back(std::to_string(character_buffs_entry.melee_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.magic_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.persistent));
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insert_values.push_back(std::to_string(character_buffs_entry.dot_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_x));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_y));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_z));
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insert_values.push_back(std::to_string(character_buffs_entry.ExtraDIChance));
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insert_values.push_back(std::to_string(character_buffs_entry.instrument_mod));
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v.push_back(std::to_string(e.character_id));
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v.push_back(std::to_string(e.slot_id));
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v.push_back(std::to_string(e.spell_id));
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v.push_back(std::to_string(e.caster_level));
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v.push_back("'" + Strings::Escape(e.caster_name) + "'");
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v.push_back(std::to_string(e.ticsremaining));
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v.push_back(std::to_string(e.counters));
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v.push_back(std::to_string(e.numhits));
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v.push_back(std::to_string(e.melee_rune));
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v.push_back(std::to_string(e.magic_rune));
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v.push_back(std::to_string(e.persistent));
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v.push_back(std::to_string(e.dot_rune));
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v.push_back(std::to_string(e.caston_x));
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v.push_back(std::to_string(e.caston_y));
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v.push_back(std::to_string(e.caston_z));
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v.push_back(std::to_string(e.ExtraDIChance));
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v.push_back(std::to_string(e.instrument_mod));
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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Strings::Implode(",", insert_values)
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Strings::Implode(",", v)
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)
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);
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if (results.Success()) {
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character_buffs_entry.character_id = results.LastInsertedID();
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return character_buffs_entry;
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e.character_id = results.LastInsertedID();
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return e;
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}
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character_buffs_entry = NewEntity();
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e = NewEntity();
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return character_buffs_entry;
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return e;
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}
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static int InsertMany(
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Database& db,
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std::vector<CharacterBuffs> character_buffs_entries
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const std::vector<CharacterBuffs> &entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &character_buffs_entry: character_buffs_entries) {
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std::vector<std::string> insert_values;
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for (auto &e: entries) {
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std::vector<std::string> v;
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insert_values.push_back(std::to_string(character_buffs_entry.character_id));
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insert_values.push_back(std::to_string(character_buffs_entry.slot_id));
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insert_values.push_back(std::to_string(character_buffs_entry.spell_id));
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insert_values.push_back(std::to_string(character_buffs_entry.caster_level));
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insert_values.push_back("'" + Strings::Escape(character_buffs_entry.caster_name) + "'");
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insert_values.push_back(std::to_string(character_buffs_entry.ticsremaining));
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insert_values.push_back(std::to_string(character_buffs_entry.counters));
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insert_values.push_back(std::to_string(character_buffs_entry.numhits));
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insert_values.push_back(std::to_string(character_buffs_entry.melee_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.magic_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.persistent));
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insert_values.push_back(std::to_string(character_buffs_entry.dot_rune));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_x));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_y));
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insert_values.push_back(std::to_string(character_buffs_entry.caston_z));
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insert_values.push_back(std::to_string(character_buffs_entry.ExtraDIChance));
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insert_values.push_back(std::to_string(character_buffs_entry.instrument_mod));
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v.push_back(std::to_string(e.character_id));
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v.push_back(std::to_string(e.slot_id));
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v.push_back(std::to_string(e.spell_id));
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v.push_back(std::to_string(e.caster_level));
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v.push_back("'" + Strings::Escape(e.caster_name) + "'");
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v.push_back(std::to_string(e.ticsremaining));
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v.push_back(std::to_string(e.counters));
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v.push_back(std::to_string(e.numhits));
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v.push_back(std::to_string(e.melee_rune));
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v.push_back(std::to_string(e.magic_rune));
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v.push_back(std::to_string(e.persistent));
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v.push_back(std::to_string(e.dot_rune));
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v.push_back(std::to_string(e.caston_x));
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v.push_back(std::to_string(e.caston_y));
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v.push_back(std::to_string(e.caston_z));
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v.push_back(std::to_string(e.ExtraDIChance));
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v.push_back(std::to_string(e.instrument_mod));
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insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")");
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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std::vector<std::string> insert_values;
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std::vector<std::string> v;
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auto results = db.QueryDatabase(
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fmt::format(
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@@ -360,33 +360,33 @@ public:
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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CharacterBuffs entry{};
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CharacterBuffs e{};
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entry.character_id = atoi(row[0]);
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entry.slot_id = atoi(row[1]);
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entry.spell_id = atoi(row[2]);
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entry.caster_level = atoi(row[3]);
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entry.caster_name = row[4] ? row[4] : "";
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entry.ticsremaining = atoi(row[5]);
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entry.counters = atoi(row[6]);
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entry.numhits = atoi(row[7]);
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entry.melee_rune = atoi(row[8]);
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entry.magic_rune = atoi(row[9]);
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entry.persistent = atoi(row[10]);
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entry.dot_rune = atoi(row[11]);
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entry.caston_x = atoi(row[12]);
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entry.caston_y = atoi(row[13]);
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entry.caston_z = atoi(row[14]);
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entry.ExtraDIChance = atoi(row[15]);
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entry.instrument_mod = atoi(row[16]);
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e.character_id = atoi(row[0]);
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e.slot_id = atoi(row[1]);
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e.spell_id = atoi(row[2]);
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e.caster_level = atoi(row[3]);
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e.caster_name = row[4] ? row[4] : "";
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e.ticsremaining = atoi(row[5]);
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e.counters = atoi(row[6]);
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e.numhits = atoi(row[7]);
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e.melee_rune = atoi(row[8]);
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e.magic_rune = atoi(row[9]);
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e.persistent = atoi(row[10]);
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e.dot_rune = atoi(row[11]);
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e.caston_x = atoi(row[12]);
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e.caston_y = atoi(row[13]);
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e.caston_z = atoi(row[14]);
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e.ExtraDIChance = atoi(row[15]);
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e.instrument_mod = atoi(row[16]);
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all_entries.push_back(entry);
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static std::vector<CharacterBuffs> GetWhere(Database& db, std::string where_filter)
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static std::vector<CharacterBuffs> GetWhere(Database& db, const std::string &where_filter)
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{
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std::vector<CharacterBuffs> all_entries;
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@@ -401,33 +401,33 @@ public:
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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CharacterBuffs entry{};
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CharacterBuffs e{};
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entry.character_id = atoi(row[0]);
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entry.slot_id = atoi(row[1]);
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entry.spell_id = atoi(row[2]);
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entry.caster_level = atoi(row[3]);
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entry.caster_name = row[4] ? row[4] : "";
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entry.ticsremaining = atoi(row[5]);
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entry.counters = atoi(row[6]);
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entry.numhits = atoi(row[7]);
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entry.melee_rune = atoi(row[8]);
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entry.magic_rune = atoi(row[9]);
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entry.persistent = atoi(row[10]);
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entry.dot_rune = atoi(row[11]);
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entry.caston_x = atoi(row[12]);
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entry.caston_y = atoi(row[13]);
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entry.caston_z = atoi(row[14]);
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entry.ExtraDIChance = atoi(row[15]);
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entry.instrument_mod = atoi(row[16]);
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e.character_id = atoi(row[0]);
|
||||
e.slot_id = atoi(row[1]);
|
||||
e.spell_id = atoi(row[2]);
|
||||
e.caster_level = atoi(row[3]);
|
||||
e.caster_name = row[4] ? row[4] : "";
|
||||
e.ticsremaining = atoi(row[5]);
|
||||
e.counters = atoi(row[6]);
|
||||
e.numhits = atoi(row[7]);
|
||||
e.melee_rune = atoi(row[8]);
|
||||
e.magic_rune = atoi(row[9]);
|
||||
e.persistent = atoi(row[10]);
|
||||
e.dot_rune = atoi(row[11]);
|
||||
e.caston_x = atoi(row[12]);
|
||||
e.caston_y = atoi(row[13]);
|
||||
e.caston_z = atoi(row[14]);
|
||||
e.ExtraDIChance = atoi(row[15]);
|
||||
e.instrument_mod = atoi(row[16]);
|
||||
|
||||
all_entries.push_back(entry);
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, std::string where_filter)
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -452,6 +452,32 @@ public:
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_CHARACTER_BUFFS_REPOSITORY_H
|
||||
|
||||
Reference in New Issue
Block a user