mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 04:56:20 +00:00
[Repositories] Add GetMaxId, Count (#2371)
* [Repositories] Add GetMaxId, Count * Update cmake with repositories, regenerate extended repos * Remove license from files * Simplify receivers * Receiver simplify remaining * Simplify receivers final * Pass params by const reference * Modernize grid tables * Remove guild members since it doesn't conform as a generatable table * PR comment
This commit is contained in:
@@ -172,46 +172,46 @@ public:
|
||||
|
||||
static AdventureTemplate NewEntity()
|
||||
{
|
||||
AdventureTemplate entry{};
|
||||
AdventureTemplate e{};
|
||||
|
||||
entry.id = 0;
|
||||
entry.zone = "";
|
||||
entry.zone_version = 0;
|
||||
entry.is_hard = 0;
|
||||
entry.is_raid = 0;
|
||||
entry.min_level = 1;
|
||||
entry.max_level = 65;
|
||||
entry.type = 0;
|
||||
entry.type_data = 0;
|
||||
entry.type_count = 0;
|
||||
entry.assa_x = 0;
|
||||
entry.assa_y = 0;
|
||||
entry.assa_z = 0;
|
||||
entry.assa_h = 0;
|
||||
entry.text = "";
|
||||
entry.duration = 7200;
|
||||
entry.zone_in_time = 1800;
|
||||
entry.win_points = 0;
|
||||
entry.lose_points = 0;
|
||||
entry.theme = 1;
|
||||
entry.zone_in_zone_id = 0;
|
||||
entry.zone_in_x = 0;
|
||||
entry.zone_in_y = 0;
|
||||
entry.zone_in_object_id = 0;
|
||||
entry.dest_x = 0;
|
||||
entry.dest_y = 0;
|
||||
entry.dest_z = 0;
|
||||
entry.dest_h = 0;
|
||||
entry.graveyard_zone_id = 0;
|
||||
entry.graveyard_x = 0;
|
||||
entry.graveyard_y = 0;
|
||||
entry.graveyard_z = 0;
|
||||
entry.graveyard_radius = 0;
|
||||
e.id = 0;
|
||||
e.zone = "";
|
||||
e.zone_version = 0;
|
||||
e.is_hard = 0;
|
||||
e.is_raid = 0;
|
||||
e.min_level = 1;
|
||||
e.max_level = 65;
|
||||
e.type = 0;
|
||||
e.type_data = 0;
|
||||
e.type_count = 0;
|
||||
e.assa_x = 0;
|
||||
e.assa_y = 0;
|
||||
e.assa_z = 0;
|
||||
e.assa_h = 0;
|
||||
e.text = "";
|
||||
e.duration = 7200;
|
||||
e.zone_in_time = 1800;
|
||||
e.win_points = 0;
|
||||
e.lose_points = 0;
|
||||
e.theme = 1;
|
||||
e.zone_in_zone_id = 0;
|
||||
e.zone_in_x = 0;
|
||||
e.zone_in_y = 0;
|
||||
e.zone_in_object_id = 0;
|
||||
e.dest_x = 0;
|
||||
e.dest_y = 0;
|
||||
e.dest_z = 0;
|
||||
e.dest_h = 0;
|
||||
e.graveyard_zone_id = 0;
|
||||
e.graveyard_x = 0;
|
||||
e.graveyard_y = 0;
|
||||
e.graveyard_z = 0;
|
||||
e.graveyard_radius = 0;
|
||||
|
||||
return entry;
|
||||
return e;
|
||||
}
|
||||
|
||||
static AdventureTemplate GetAdventureTemplateEntry(
|
||||
static AdventureTemplate GetAdventureTemplate(
|
||||
const std::vector<AdventureTemplate> &adventure_templates,
|
||||
int adventure_template_id
|
||||
)
|
||||
@@ -240,43 +240,43 @@ public:
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
AdventureTemplate entry{};
|
||||
AdventureTemplate e{};
|
||||
|
||||
entry.id = atoi(row[0]);
|
||||
entry.zone = row[1] ? row[1] : "";
|
||||
entry.zone_version = atoi(row[2]);
|
||||
entry.is_hard = atoi(row[3]);
|
||||
entry.is_raid = atoi(row[4]);
|
||||
entry.min_level = atoi(row[5]);
|
||||
entry.max_level = atoi(row[6]);
|
||||
entry.type = atoi(row[7]);
|
||||
entry.type_data = atoi(row[8]);
|
||||
entry.type_count = atoi(row[9]);
|
||||
entry.assa_x = static_cast<float>(atof(row[10]));
|
||||
entry.assa_y = static_cast<float>(atof(row[11]));
|
||||
entry.assa_z = static_cast<float>(atof(row[12]));
|
||||
entry.assa_h = static_cast<float>(atof(row[13]));
|
||||
entry.text = row[14] ? row[14] : "";
|
||||
entry.duration = atoi(row[15]);
|
||||
entry.zone_in_time = atoi(row[16]);
|
||||
entry.win_points = atoi(row[17]);
|
||||
entry.lose_points = atoi(row[18]);
|
||||
entry.theme = atoi(row[19]);
|
||||
entry.zone_in_zone_id = atoi(row[20]);
|
||||
entry.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
entry.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
entry.zone_in_object_id = atoi(row[23]);
|
||||
entry.dest_x = static_cast<float>(atof(row[24]));
|
||||
entry.dest_y = static_cast<float>(atof(row[25]));
|
||||
entry.dest_z = static_cast<float>(atof(row[26]));
|
||||
entry.dest_h = static_cast<float>(atof(row[27]));
|
||||
entry.graveyard_zone_id = atoi(row[28]);
|
||||
entry.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
entry.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
entry.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
entry.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
e.id = atoi(row[0]);
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.zone_version = atoi(row[2]);
|
||||
e.is_hard = atoi(row[3]);
|
||||
e.is_raid = atoi(row[4]);
|
||||
e.min_level = atoi(row[5]);
|
||||
e.max_level = atoi(row[6]);
|
||||
e.type = atoi(row[7]);
|
||||
e.type_data = atoi(row[8]);
|
||||
e.type_count = atoi(row[9]);
|
||||
e.assa_x = static_cast<float>(atof(row[10]));
|
||||
e.assa_y = static_cast<float>(atof(row[11]));
|
||||
e.assa_z = static_cast<float>(atof(row[12]));
|
||||
e.assa_h = static_cast<float>(atof(row[13]));
|
||||
e.text = row[14] ? row[14] : "";
|
||||
e.duration = atoi(row[15]);
|
||||
e.zone_in_time = atoi(row[16]);
|
||||
e.win_points = atoi(row[17]);
|
||||
e.lose_points = atoi(row[18]);
|
||||
e.theme = atoi(row[19]);
|
||||
e.zone_in_zone_id = atoi(row[20]);
|
||||
e.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
e.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
e.zone_in_object_id = atoi(row[23]);
|
||||
e.dest_x = static_cast<float>(atof(row[24]));
|
||||
e.dest_y = static_cast<float>(atof(row[25]));
|
||||
e.dest_z = static_cast<float>(atof(row[26]));
|
||||
e.dest_h = static_cast<float>(atof(row[27]));
|
||||
e.graveyard_zone_id = atoi(row[28]);
|
||||
e.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
e.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
e.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
e.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
|
||||
return entry;
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
@@ -301,54 +301,54 @@ public:
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
AdventureTemplate adventure_template_entry
|
||||
const AdventureTemplate &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> update_values;
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
update_values.push_back(columns[0] + " = " + std::to_string(adventure_template_entry.id));
|
||||
update_values.push_back(columns[1] + " = '" + Strings::Escape(adventure_template_entry.zone) + "'");
|
||||
update_values.push_back(columns[2] + " = " + std::to_string(adventure_template_entry.zone_version));
|
||||
update_values.push_back(columns[3] + " = " + std::to_string(adventure_template_entry.is_hard));
|
||||
update_values.push_back(columns[4] + " = " + std::to_string(adventure_template_entry.is_raid));
|
||||
update_values.push_back(columns[5] + " = " + std::to_string(adventure_template_entry.min_level));
|
||||
update_values.push_back(columns[6] + " = " + std::to_string(adventure_template_entry.max_level));
|
||||
update_values.push_back(columns[7] + " = " + std::to_string(adventure_template_entry.type));
|
||||
update_values.push_back(columns[8] + " = " + std::to_string(adventure_template_entry.type_data));
|
||||
update_values.push_back(columns[9] + " = " + std::to_string(adventure_template_entry.type_count));
|
||||
update_values.push_back(columns[10] + " = " + std::to_string(adventure_template_entry.assa_x));
|
||||
update_values.push_back(columns[11] + " = " + std::to_string(adventure_template_entry.assa_y));
|
||||
update_values.push_back(columns[12] + " = " + std::to_string(adventure_template_entry.assa_z));
|
||||
update_values.push_back(columns[13] + " = " + std::to_string(adventure_template_entry.assa_h));
|
||||
update_values.push_back(columns[14] + " = '" + Strings::Escape(adventure_template_entry.text) + "'");
|
||||
update_values.push_back(columns[15] + " = " + std::to_string(adventure_template_entry.duration));
|
||||
update_values.push_back(columns[16] + " = " + std::to_string(adventure_template_entry.zone_in_time));
|
||||
update_values.push_back(columns[17] + " = " + std::to_string(adventure_template_entry.win_points));
|
||||
update_values.push_back(columns[18] + " = " + std::to_string(adventure_template_entry.lose_points));
|
||||
update_values.push_back(columns[19] + " = " + std::to_string(adventure_template_entry.theme));
|
||||
update_values.push_back(columns[20] + " = " + std::to_string(adventure_template_entry.zone_in_zone_id));
|
||||
update_values.push_back(columns[21] + " = " + std::to_string(adventure_template_entry.zone_in_x));
|
||||
update_values.push_back(columns[22] + " = " + std::to_string(adventure_template_entry.zone_in_y));
|
||||
update_values.push_back(columns[23] + " = " + std::to_string(adventure_template_entry.zone_in_object_id));
|
||||
update_values.push_back(columns[24] + " = " + std::to_string(adventure_template_entry.dest_x));
|
||||
update_values.push_back(columns[25] + " = " + std::to_string(adventure_template_entry.dest_y));
|
||||
update_values.push_back(columns[26] + " = " + std::to_string(adventure_template_entry.dest_z));
|
||||
update_values.push_back(columns[27] + " = " + std::to_string(adventure_template_entry.dest_h));
|
||||
update_values.push_back(columns[28] + " = " + std::to_string(adventure_template_entry.graveyard_zone_id));
|
||||
update_values.push_back(columns[29] + " = " + std::to_string(adventure_template_entry.graveyard_x));
|
||||
update_values.push_back(columns[30] + " = " + std::to_string(adventure_template_entry.graveyard_y));
|
||||
update_values.push_back(columns[31] + " = " + std::to_string(adventure_template_entry.graveyard_z));
|
||||
update_values.push_back(columns[32] + " = " + std::to_string(adventure_template_entry.graveyard_radius));
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.id));
|
||||
v.push_back(columns[1] + " = '" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.zone_version));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.is_hard));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.is_raid));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.min_level));
|
||||
v.push_back(columns[6] + " = " + std::to_string(e.max_level));
|
||||
v.push_back(columns[7] + " = " + std::to_string(e.type));
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.type_data));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.type_count));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.assa_x));
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.assa_y));
|
||||
v.push_back(columns[12] + " = " + std::to_string(e.assa_z));
|
||||
v.push_back(columns[13] + " = " + std::to_string(e.assa_h));
|
||||
v.push_back(columns[14] + " = '" + Strings::Escape(e.text) + "'");
|
||||
v.push_back(columns[15] + " = " + std::to_string(e.duration));
|
||||
v.push_back(columns[16] + " = " + std::to_string(e.zone_in_time));
|
||||
v.push_back(columns[17] + " = " + std::to_string(e.win_points));
|
||||
v.push_back(columns[18] + " = " + std::to_string(e.lose_points));
|
||||
v.push_back(columns[19] + " = " + std::to_string(e.theme));
|
||||
v.push_back(columns[20] + " = " + std::to_string(e.zone_in_zone_id));
|
||||
v.push_back(columns[21] + " = " + std::to_string(e.zone_in_x));
|
||||
v.push_back(columns[22] + " = " + std::to_string(e.zone_in_y));
|
||||
v.push_back(columns[23] + " = " + std::to_string(e.zone_in_object_id));
|
||||
v.push_back(columns[24] + " = " + std::to_string(e.dest_x));
|
||||
v.push_back(columns[25] + " = " + std::to_string(e.dest_y));
|
||||
v.push_back(columns[26] + " = " + std::to_string(e.dest_z));
|
||||
v.push_back(columns[27] + " = " + std::to_string(e.dest_h));
|
||||
v.push_back(columns[28] + " = " + std::to_string(e.graveyard_zone_id));
|
||||
v.push_back(columns[29] + " = " + std::to_string(e.graveyard_x));
|
||||
v.push_back(columns[30] + " = " + std::to_string(e.graveyard_y));
|
||||
v.push_back(columns[31] + " = " + std::to_string(e.graveyard_z));
|
||||
v.push_back(columns[32] + " = " + std::to_string(e.graveyard_radius));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", update_values),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
adventure_template_entry.id
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
@@ -357,111 +357,111 @@ public:
|
||||
|
||||
static AdventureTemplate InsertOne(
|
||||
Database& db,
|
||||
AdventureTemplate adventure_template_entry
|
||||
AdventureTemplate e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_values;
|
||||
std::vector<std::string> v;
|
||||
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.id));
|
||||
insert_values.push_back("'" + Strings::Escape(adventure_template_entry.zone) + "'");
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_version));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.is_hard));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.is_raid));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.min_level));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.max_level));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type_data));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type_count));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_h));
|
||||
insert_values.push_back("'" + Strings::Escape(adventure_template_entry.text) + "'");
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.duration));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_time));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.win_points));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.lose_points));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.theme));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_zone_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_object_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_h));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_zone_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_radius));
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.zone_version));
|
||||
v.push_back(std::to_string(e.is_hard));
|
||||
v.push_back(std::to_string(e.is_raid));
|
||||
v.push_back(std::to_string(e.min_level));
|
||||
v.push_back(std::to_string(e.max_level));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.type_data));
|
||||
v.push_back(std::to_string(e.type_count));
|
||||
v.push_back(std::to_string(e.assa_x));
|
||||
v.push_back(std::to_string(e.assa_y));
|
||||
v.push_back(std::to_string(e.assa_z));
|
||||
v.push_back(std::to_string(e.assa_h));
|
||||
v.push_back("'" + Strings::Escape(e.text) + "'");
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.zone_in_time));
|
||||
v.push_back(std::to_string(e.win_points));
|
||||
v.push_back(std::to_string(e.lose_points));
|
||||
v.push_back(std::to_string(e.theme));
|
||||
v.push_back(std::to_string(e.zone_in_zone_id));
|
||||
v.push_back(std::to_string(e.zone_in_x));
|
||||
v.push_back(std::to_string(e.zone_in_y));
|
||||
v.push_back(std::to_string(e.zone_in_object_id));
|
||||
v.push_back(std::to_string(e.dest_x));
|
||||
v.push_back(std::to_string(e.dest_y));
|
||||
v.push_back(std::to_string(e.dest_z));
|
||||
v.push_back(std::to_string(e.dest_h));
|
||||
v.push_back(std::to_string(e.graveyard_zone_id));
|
||||
v.push_back(std::to_string(e.graveyard_x));
|
||||
v.push_back(std::to_string(e.graveyard_y));
|
||||
v.push_back(std::to_string(e.graveyard_z));
|
||||
v.push_back(std::to_string(e.graveyard_radius));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_values)
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
adventure_template_entry.id = results.LastInsertedID();
|
||||
return adventure_template_entry;
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
adventure_template_entry = NewEntity();
|
||||
e = NewEntity();
|
||||
|
||||
return adventure_template_entry;
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
std::vector<AdventureTemplate> adventure_template_entries
|
||||
const std::vector<AdventureTemplate> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &adventure_template_entry: adventure_template_entries) {
|
||||
std::vector<std::string> insert_values;
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.id));
|
||||
insert_values.push_back("'" + Strings::Escape(adventure_template_entry.zone) + "'");
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_version));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.is_hard));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.is_raid));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.min_level));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.max_level));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type_data));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.type_count));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.assa_h));
|
||||
insert_values.push_back("'" + Strings::Escape(adventure_template_entry.text) + "'");
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.duration));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_time));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.win_points));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.lose_points));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.theme));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_zone_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.zone_in_object_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.dest_h));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_zone_id));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_x));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_y));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_z));
|
||||
insert_values.push_back(std::to_string(adventure_template_entry.graveyard_radius));
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back("'" + Strings::Escape(e.zone) + "'");
|
||||
v.push_back(std::to_string(e.zone_version));
|
||||
v.push_back(std::to_string(e.is_hard));
|
||||
v.push_back(std::to_string(e.is_raid));
|
||||
v.push_back(std::to_string(e.min_level));
|
||||
v.push_back(std::to_string(e.max_level));
|
||||
v.push_back(std::to_string(e.type));
|
||||
v.push_back(std::to_string(e.type_data));
|
||||
v.push_back(std::to_string(e.type_count));
|
||||
v.push_back(std::to_string(e.assa_x));
|
||||
v.push_back(std::to_string(e.assa_y));
|
||||
v.push_back(std::to_string(e.assa_z));
|
||||
v.push_back(std::to_string(e.assa_h));
|
||||
v.push_back("'" + Strings::Escape(e.text) + "'");
|
||||
v.push_back(std::to_string(e.duration));
|
||||
v.push_back(std::to_string(e.zone_in_time));
|
||||
v.push_back(std::to_string(e.win_points));
|
||||
v.push_back(std::to_string(e.lose_points));
|
||||
v.push_back(std::to_string(e.theme));
|
||||
v.push_back(std::to_string(e.zone_in_zone_id));
|
||||
v.push_back(std::to_string(e.zone_in_x));
|
||||
v.push_back(std::to_string(e.zone_in_y));
|
||||
v.push_back(std::to_string(e.zone_in_object_id));
|
||||
v.push_back(std::to_string(e.dest_x));
|
||||
v.push_back(std::to_string(e.dest_y));
|
||||
v.push_back(std::to_string(e.dest_z));
|
||||
v.push_back(std::to_string(e.dest_h));
|
||||
v.push_back(std::to_string(e.graveyard_zone_id));
|
||||
v.push_back(std::to_string(e.graveyard_x));
|
||||
v.push_back(std::to_string(e.graveyard_y));
|
||||
v.push_back(std::to_string(e.graveyard_z));
|
||||
v.push_back(std::to_string(e.graveyard_radius));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", insert_values) + ")");
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> insert_values;
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -488,49 +488,49 @@ public:
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
AdventureTemplate entry{};
|
||||
AdventureTemplate e{};
|
||||
|
||||
entry.id = atoi(row[0]);
|
||||
entry.zone = row[1] ? row[1] : "";
|
||||
entry.zone_version = atoi(row[2]);
|
||||
entry.is_hard = atoi(row[3]);
|
||||
entry.is_raid = atoi(row[4]);
|
||||
entry.min_level = atoi(row[5]);
|
||||
entry.max_level = atoi(row[6]);
|
||||
entry.type = atoi(row[7]);
|
||||
entry.type_data = atoi(row[8]);
|
||||
entry.type_count = atoi(row[9]);
|
||||
entry.assa_x = static_cast<float>(atof(row[10]));
|
||||
entry.assa_y = static_cast<float>(atof(row[11]));
|
||||
entry.assa_z = static_cast<float>(atof(row[12]));
|
||||
entry.assa_h = static_cast<float>(atof(row[13]));
|
||||
entry.text = row[14] ? row[14] : "";
|
||||
entry.duration = atoi(row[15]);
|
||||
entry.zone_in_time = atoi(row[16]);
|
||||
entry.win_points = atoi(row[17]);
|
||||
entry.lose_points = atoi(row[18]);
|
||||
entry.theme = atoi(row[19]);
|
||||
entry.zone_in_zone_id = atoi(row[20]);
|
||||
entry.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
entry.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
entry.zone_in_object_id = atoi(row[23]);
|
||||
entry.dest_x = static_cast<float>(atof(row[24]));
|
||||
entry.dest_y = static_cast<float>(atof(row[25]));
|
||||
entry.dest_z = static_cast<float>(atof(row[26]));
|
||||
entry.dest_h = static_cast<float>(atof(row[27]));
|
||||
entry.graveyard_zone_id = atoi(row[28]);
|
||||
entry.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
entry.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
entry.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
entry.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
e.id = atoi(row[0]);
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.zone_version = atoi(row[2]);
|
||||
e.is_hard = atoi(row[3]);
|
||||
e.is_raid = atoi(row[4]);
|
||||
e.min_level = atoi(row[5]);
|
||||
e.max_level = atoi(row[6]);
|
||||
e.type = atoi(row[7]);
|
||||
e.type_data = atoi(row[8]);
|
||||
e.type_count = atoi(row[9]);
|
||||
e.assa_x = static_cast<float>(atof(row[10]));
|
||||
e.assa_y = static_cast<float>(atof(row[11]));
|
||||
e.assa_z = static_cast<float>(atof(row[12]));
|
||||
e.assa_h = static_cast<float>(atof(row[13]));
|
||||
e.text = row[14] ? row[14] : "";
|
||||
e.duration = atoi(row[15]);
|
||||
e.zone_in_time = atoi(row[16]);
|
||||
e.win_points = atoi(row[17]);
|
||||
e.lose_points = atoi(row[18]);
|
||||
e.theme = atoi(row[19]);
|
||||
e.zone_in_zone_id = atoi(row[20]);
|
||||
e.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
e.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
e.zone_in_object_id = atoi(row[23]);
|
||||
e.dest_x = static_cast<float>(atof(row[24]));
|
||||
e.dest_y = static_cast<float>(atof(row[25]));
|
||||
e.dest_z = static_cast<float>(atof(row[26]));
|
||||
e.dest_h = static_cast<float>(atof(row[27]));
|
||||
e.graveyard_zone_id = atoi(row[28]);
|
||||
e.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
e.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
e.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
e.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
|
||||
all_entries.push_back(entry);
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<AdventureTemplate> GetWhere(Database& db, std::string where_filter)
|
||||
static std::vector<AdventureTemplate> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<AdventureTemplate> all_entries;
|
||||
|
||||
@@ -545,49 +545,49 @@ public:
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
AdventureTemplate entry{};
|
||||
AdventureTemplate e{};
|
||||
|
||||
entry.id = atoi(row[0]);
|
||||
entry.zone = row[1] ? row[1] : "";
|
||||
entry.zone_version = atoi(row[2]);
|
||||
entry.is_hard = atoi(row[3]);
|
||||
entry.is_raid = atoi(row[4]);
|
||||
entry.min_level = atoi(row[5]);
|
||||
entry.max_level = atoi(row[6]);
|
||||
entry.type = atoi(row[7]);
|
||||
entry.type_data = atoi(row[8]);
|
||||
entry.type_count = atoi(row[9]);
|
||||
entry.assa_x = static_cast<float>(atof(row[10]));
|
||||
entry.assa_y = static_cast<float>(atof(row[11]));
|
||||
entry.assa_z = static_cast<float>(atof(row[12]));
|
||||
entry.assa_h = static_cast<float>(atof(row[13]));
|
||||
entry.text = row[14] ? row[14] : "";
|
||||
entry.duration = atoi(row[15]);
|
||||
entry.zone_in_time = atoi(row[16]);
|
||||
entry.win_points = atoi(row[17]);
|
||||
entry.lose_points = atoi(row[18]);
|
||||
entry.theme = atoi(row[19]);
|
||||
entry.zone_in_zone_id = atoi(row[20]);
|
||||
entry.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
entry.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
entry.zone_in_object_id = atoi(row[23]);
|
||||
entry.dest_x = static_cast<float>(atof(row[24]));
|
||||
entry.dest_y = static_cast<float>(atof(row[25]));
|
||||
entry.dest_z = static_cast<float>(atof(row[26]));
|
||||
entry.dest_h = static_cast<float>(atof(row[27]));
|
||||
entry.graveyard_zone_id = atoi(row[28]);
|
||||
entry.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
entry.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
entry.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
entry.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
e.id = atoi(row[0]);
|
||||
e.zone = row[1] ? row[1] : "";
|
||||
e.zone_version = atoi(row[2]);
|
||||
e.is_hard = atoi(row[3]);
|
||||
e.is_raid = atoi(row[4]);
|
||||
e.min_level = atoi(row[5]);
|
||||
e.max_level = atoi(row[6]);
|
||||
e.type = atoi(row[7]);
|
||||
e.type_data = atoi(row[8]);
|
||||
e.type_count = atoi(row[9]);
|
||||
e.assa_x = static_cast<float>(atof(row[10]));
|
||||
e.assa_y = static_cast<float>(atof(row[11]));
|
||||
e.assa_z = static_cast<float>(atof(row[12]));
|
||||
e.assa_h = static_cast<float>(atof(row[13]));
|
||||
e.text = row[14] ? row[14] : "";
|
||||
e.duration = atoi(row[15]);
|
||||
e.zone_in_time = atoi(row[16]);
|
||||
e.win_points = atoi(row[17]);
|
||||
e.lose_points = atoi(row[18]);
|
||||
e.theme = atoi(row[19]);
|
||||
e.zone_in_zone_id = atoi(row[20]);
|
||||
e.zone_in_x = static_cast<float>(atof(row[21]));
|
||||
e.zone_in_y = static_cast<float>(atof(row[22]));
|
||||
e.zone_in_object_id = atoi(row[23]);
|
||||
e.dest_x = static_cast<float>(atof(row[24]));
|
||||
e.dest_y = static_cast<float>(atof(row[25]));
|
||||
e.dest_z = static_cast<float>(atof(row[26]));
|
||||
e.dest_h = static_cast<float>(atof(row[27]));
|
||||
e.graveyard_zone_id = atoi(row[28]);
|
||||
e.graveyard_x = static_cast<float>(atof(row[29]));
|
||||
e.graveyard_y = static_cast<float>(atof(row[30]));
|
||||
e.graveyard_z = static_cast<float>(atof(row[31]));
|
||||
e.graveyard_radius = static_cast<float>(atof(row[32]));
|
||||
|
||||
all_entries.push_back(entry);
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, std::string where_filter)
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -612,6 +612,32 @@ public:
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_ADVENTURE_TEMPLATE_REPOSITORY_H
|
||||
|
||||
Reference in New Issue
Block a user