Load character lockouts without looping

This commit is contained in:
hg
2020-08-04 20:35:38 -04:00
parent d6ab87e2c4
commit 779fc6265e
2 changed files with 4 additions and 14 deletions
+1 -1
View File
@@ -1117,7 +1117,7 @@ public:
Client* client, const std::string& client_name, uint16_t chat_type,
uint32_t string_id, const std::initializer_list<std::string>& arguments = {});
void AddExpeditionLockout(const ExpeditionLockoutTimer& lockout, bool update_db = false, bool update_client = true);
void AddExpeditionLockout(const ExpeditionLockoutTimer& lockout, bool update_db = false);
void AddNewExpeditionLockout(
const std::string& expedition_name, const std::string& event_name, uint32_t duration, std::string uuid = {});
Expedition* CreateExpedition(DynamicZone& dz_instance, ExpeditionRequest& request);