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Do not set teleport doors to Open (#1786)
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parent
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commit
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@ -383,6 +383,8 @@ void Doors::HandleClick(Client* sender, uint8 trigger) {
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if (!IsDoorOpen() || (open_type == 58)) {
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if (!IsDoorOpen() || (open_type == 58)) {
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if (!disable_timer)
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if (!disable_timer)
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close_timer.Start();
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close_timer.Start();
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if(strncmp(destination_zone_name, "NONE", strlen("NONE")) == 0)
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SetOpenState(true);
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SetOpenState(true);
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} else {
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} else {
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close_timer.Disable();
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close_timer.Disable();
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