From 774e0c7faae059c823ee22f9dcb59acd8b585299 Mon Sep 17 00:00:00 2001 From: Natedog2012 Date: Fri, 26 Nov 2021 15:26:07 -0600 Subject: [PATCH] Do not set teleport doors to Open (#1786) --- zone/doors.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/zone/doors.cpp b/zone/doors.cpp index 83f8dcb8a..6b505c677 100644 --- a/zone/doors.cpp +++ b/zone/doors.cpp @@ -383,7 +383,9 @@ void Doors::HandleClick(Client* sender, uint8 trigger) { if (!IsDoorOpen() || (open_type == 58)) { if (!disable_timer) close_timer.Start(); - SetOpenState(true); + + if(strncmp(destination_zone_name, "NONE", strlen("NONE")) == 0) + SetOpenState(true); } else { close_timer.Disable(); if (!disable_timer)