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Fixed crippling blow issues with berserker frenzy
Also added two rules to control when to enter/exit berserker frenzy
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@@ -371,6 +371,8 @@ RULE_INT ( Combat, ClientStunLevel, 55) //This is the level where client kicks a
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RULE_INT ( Combat, QuiverWRHasteDiv, 3) //Weight Reduction is divided by this to get haste contribution for quivers
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RULE_BOOL ( Combat, UseArcheryBonusRoll, false) //Make the 51+ archery bonus require an actual roll
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RULE_INT ( Combat, ArcheryBonusChance, 50)
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RULE_INT ( Combat, BerserkerFrenzyStart, 35)
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RULE_INT ( Combat, BerserkerFrenzyEnd, 45)
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RULE_CATEGORY_END()
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RULE_CATEGORY( NPC )
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