Updated glm library to 0.9.8.4 (from 0.9.6.1)

This commit is contained in:
Uleat
2017-03-26 13:41:14 -04:00
parent 9e41795594
commit 7309c11630
256 changed files with 8824 additions and 18647 deletions
+6 -35
View File
@@ -1,41 +1,12 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_ulp
/// @file glm/gtc/ulp.inl
/// @date 2011-03-07 / 2012-04-07
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
///
/// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
///
/// Developed at SunPro, a Sun Microsystems, Inc. business.
/// Permission to use, copy, modify, and distribute this
/// software is freely granted, provided that this notice
/// is preserved.
///////////////////////////////////////////////////////////////////////////////////
#include "../detail/type_int.hpp"
#include <cmath>
@@ -232,7 +203,7 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
for(length_t i = 0, n = Result.length(); i < n; ++i)
Result[i] = next_float(x[i]);
return Result;
}
@@ -267,7 +238,7 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
for(length_t i = 0, n = Result.length(); i < n; ++i)
Result[i] = prev_float(x[i]);
return Result;
}
@@ -285,7 +256,7 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x, vecType<uint, P> const & ulps)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
for(length_t i = 0, n = Result.length(); i < n; ++i)
Result[i] = next_float(x[i], ulps[i]);
return Result;
}
@@ -303,7 +274,7 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x, vecType<uint, P> const & ulps)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
for(length_t i = 0, n = Result.length(); i < n; ++i)
Result[i] = prev_float(x[i], ulps[i]);
return Result;
}
@@ -343,7 +314,7 @@ namespace glm
GLM_FUNC_QUALIFIER vecType<uint, P> float_distance(vecType<T, P> const & x, vecType<T, P> const & y)
{
vecType<uint, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(Result); ++i)
for(length_t i = 0, n = Result.length(); i < n; ++i)
Result[i] = float_distance(x[i], y[i]);
return Result;
}